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Ryslig Helpers ([personal profile] ryslighelpers) wrote in [community profile] monsterdata2015-06-27 06:38 pm

God Boons

◉ NAVIGATION

GOD BOONS

INFORMATION

With the gods at war with each other, they offer tantalizing additional bonuses to their loyal followers -- but these also come with a few strings attached. Will you join a side, or remain neutral in the conflict?

Characters can be recruited in two ways: by the god, or by a god follower. The gods can open their realms to anyone at any time if a character wishes to enter. Followers always have access to their god's respective realms, and can bring in a recruit to swear allegiance.

The gods will not punish a character if they leave their side; that would only solidify their resolve to leave. However, they will remove any boons and bonuses they might have granted them. If the character rejoins, their status with be reset to entry level, and they will need to work their way up in the ranks once more.

HOW TO ALLY WITH A GOD AND RECEIVE BOONS

When a character completes a tier requirement, you can submit the form below to have them receive acknowledgment and rewards. Threads don't have to be finished at the time of submission, but they should be a good way through, and please don't handwave them entirely. You may request as many of the listed tier rewards as you like once you've reached the appropriate tier.

You may notice sections for "Offering Description" and "Reward Description". The table below is just a sample of the boons available and the requirements to get them. You don't have to do or ask for these exact things. You may choose to replace any of the listed deeds or rewards with an appropriate substitute of your own design, and they will be judged on an individual basis.

The gods favor certain traits and actions of their followers. The Fog God, for instance, values strength, freedom, and invoking fear in others. She highly encourages her children to live freely, without the inhibitions of human society. Some examples can include demonstrating the power of monsters to frighten the human populace, killing a rival in revenge, disrupting a serious occasion just for the hell of it, or generally doing things without caring for the consequences.

On the other hand, the Fourth God values cunning, subterfuge, and control. His priorities lie in furthering the technology of the peninsula, introducing progress to the world, and standing up against the Fog God. Some examples of deeds include spreading the secrets of others (especially Fog followers), manipulating monsters and/or humans to work against the Fog, or inventing some new technology.

If a character's request doesn't align enough with these ideals, their god may bestow upon them something more to their liking without warning. This is effectively an IC explanation for a request a character wouldn't make on their own. If you would like to do this, outline your request in the backfire section.

If your character wants to leave a god, you are free to do so without notice or handwave a prayer on the respective god's page. Keep in mind that leaving a god will remove all previously gained boons!

THE FOG GOD
The Fog God, so they say, is a usurper of the Day and Night gods popularly worshipped on the peninsula. It is she who brings in unsuspecting souls from other worlds and warps their bodies into monstrous forms. She is capricious and becomes jealous easily. She enjoys the chaos that currently plagues Ryslig -- both watching and causing it. It would mean the universe to her if her monsters would go out and cause some discord of their own.

Worship and Pray to the Fog

THE FOURTH GOD
The Fourth God is an artificial god created by Dr. Liewen, in an effort to make a being strong enough to combat the Fog. He was imprisoned and isolated by the Fog God, until the actions of her monsters allowed him to be freed. He now possesses a burning hatred for her and her followers, and will stop at nothing to destroy her. He is calculating and distant, and desires control of the peninsula.

Worship and Pray to the Fourth

THE KEY TO DYSTER
Those who side with the Fog God will be provided with a silver key, old and dull fog-silver. It fits in any lock, no matter the style, and opening a door with it will bring them to Dyster. They will be greeted by the people of the town, who are more than happy to see them. Here, they can stay for as long as they want, and partake in the feasting.

This is not the Dyster some arrivals may remember, and people who try to visit it on the peninsula proper will find an empty ghost town. The people in Dyster don't seem quite dead or alive, but they treat any follower of the Fog God like royalty, and they will eagerly accept new followers in their fold. They will provide them with a more than willing human sacrifice if the monster is hungry. It will calm their hunger but not indefinitely.

Those who stay for periods of time in the city may feel an unnatural loyalty to the Fog God and her cause, to the point of worship. Characters can leave by using the key against any door in town, and return to where they had first entered.
THE ARCADE'S KEYCARD
Those who side with the Fourth God will be provided an unusually modern-looking plastic card. There's no writing on the front or the back, but there is a hologram of rainbow hues on a black background that flashes wildly when the card is moved around. Insert the card on the side of a door like a slot, and they will be transported to the Arcade when they open it.

They will arrive in the grand atrium of an enormous mall and entertainment complex, all in glowing neon and glassy linoleum. Technology from various different time periods is available here, up through the early 1990s – matching the day-glo transparent-plastic aesthetic. The TVs and video games, film reels in the giant-screen theater and ballroom-sized-ball-pit balls, cannot be removed from the complex, which rivals Dyster in size, and the only shopfronts with merchandise seem to be the food court, which is free, and run by robots. It's a significant upgrade from the seedy arcade it was, before October 2022 gave the Fourth God a boost. However, the same set of large red curtains can be found, behind which lies a sterile looking room full of seated humans with strange visors who will not respond to any sort of stimuli. There is a large basin towards the back filled with water, and any time a human is killed or fed on a robot will enter and clean the area.

Those who stay for periods of time in the Arcade may feel an unnatural loyalty to the Fourth God and his cause, to the point of camaraderie. Characters can leave by pressing the card against a door and return to where they had first entered.
RESURRECTION

Loyal followers may resurrect in their god’s domain, rather than where their life ended. When they choose to leave, their god will return them to a safe place on the peninsula (at the player's discretion).

To a follower's guests, the environs may seem strange, but no harm shall come to those who awaken here. They're welcome to stay a while to recuperate, but a permanent residency would be frowned upon; eventually, they may find themselves guided out of this realm, returning back to Ryslig somewhere safe - and sometimes just within reach of the person who protected them in the first place.

TIER ONE

Tier one boons are small, and are mainly a way for the gods to give their converts a taste of what they can offer. These rewards are immediately available to anyone who pledges themselves to a god. When initially pledging to a god, it is not necessary to submit a prayer--though, if you would like to handwave a prayer, you are free to do so. Therefore, it is not necessary to include an offering for this tier.

FOG
A minor power appropriate to the Fog God (think fear, strength, destruction)

Smallest rooms in Dyster (a single bed, no window)

Resurrecting inside Dyster after 2-3 days (regardless of fog days)

A small aesthetic body modification tailored towards fear and intimidation (e.g. extra/bigger teeth, red/scarier eyes, claws if your monster doesn’t already have them)

An instinctive knowledge of how many days they have left before the hunger overtakes them
LIEWEN
A minor spell appropriate to the Fourth God (think stealth, control, invasion)

Smallest rooms in the arcade (barely a bed and a radio, you can hear the arcade outside)

Resurrecting inside the arcade after 2-3 days (regardless of fog days)

A small aesthetic cybernetic body modification (e.g. wires, circuit boards, Tron lines)

A death counter plugin on their PC that has a little image of their head with an x00 number of lives lost next to it. If a character were to die more than 99 times, it would simply start over.

TIER TWO

Tier two boons are larger, and are the first true rewards for doing a god's bidding. It represents a character being ready to dedicate themselves to a god's cause. A character might reach tier two by sacrificing a human to their god, successfully converting a neutral character, or performing public deeds in the name of their god. They also must be a follower for at least a month.

FOG
A second power appropriate to the Fog God

A bigger room in Dyster (queen-size bed, windows, storage)

Instant resurrection in Dyster after being killed.

A major body modification (e.g. flightless wings, large horns, extra limbs)

Taking on a new way to feed (flesh, energy, souls). This doesn’t replace your old one, but gives you a second option.
LIEWEN
A second spell appropriate to the Fourth God

A bigger room in the arcade (soundproof, larger, queen-sized bed)

Instant resurrection in the arcade after being killed

A modified fog form. While an alternate form assumed during fog days is available to everyone, a Fourth follower’s fog form may include cybernetic limbs or other changes appropriate to Fourth. This is a result of the Fourth God attempting to remove the Fog’s influence.

Extending the protection of the arcade to a neutral character of the follower’s choosing. That character, upon death, will resurrect in the Arcade after 2-3 days (regardless of fog days). He will never protect a Fog follower.

TIER THREE

You're getting serious. You've got your sleeves firmly rolled up and however much blood you get on your hands in the process, so be it. You've done your action and maybe you balked a little at first, but now that you know what it really takes, you're still all-in.

Tier three rewards are for truly devout followers, and it takes a great act to appease the gods enough to get here. Such acts might include a mass sacrifice of people, the successful conversion of an opposing follower, or killing an opposing follower. (Keep in mind that killing or sacrificing in self-defense, or for their own reasons, does not count - it must be expressly done for their god!)

FOG
A third major power, appropriate to the Fog God

A house in Dyster (the works)

Immortality. Only destroying the brain or the heart can kill a tier three Fog follower.

A new, alternate monster form, subject to mod approval. Some examples would include having a beefed-up fog form (go wild on the horror!), or switching at will to a closely related monster type (e.g. gargoyles into dragons).

Exchanging the cybernetic modification imparted by the Fourth God for an aesthetic monstrous modification of your choice. Please see common monster traits for details about the cybernetic modification.

Increased ferocity and strength and lowered inhibitions while in fog form.

Extending the protection of Dyster to a neutral character of the follower’s choosing. That character, upon death, will resurrect in Dyster after 2-3 days (regardless of fog days). She will never protect a Fourth follower.
LIEWEN
A third major spell, appropriate to the Fourth God

A large room in the arcade (the works)

Instantly resurrect via static in any TV or radio of your choice.

The ability to teleport from one location to another using radios. Monsters only have to touch the radio, and imagine the location where they wish to go. Note that the target location also needs a radio that is turned on.

You can regenerate missing limbs or other body parts while in the arcade, but this will take some time, is painful, and the resulting parts may have a cybernetic look to them.

Removing the biological need for conventional food (not humans), sleep, or even breathing.

Immunity to the memory loss incurred from multiple deaths. This is not a perfect reward, as Fourth is not a true god and has a higher rate of error for difficult abilities. (This is a loophole in case you still want to play out memory loss.)

PRIESTS

You will do anything in service of your god. You are theirs to use as they see fit. You know you're on the right side of history, and you'll do whatever is in your power to make sure your god prospers.

The priests of each god gain unique and powerful abilities. The abilities favored by each god are explained below, but you may request a different power instead if one suits you better. In order to obtain priesthood, a follower must be in tier three, and have been in Ryslig for at least four months. When asking for priesthood, please explain in great detail the lengths to which your character has gone for their god, and the deeds they have done in their name. These will be judged on a case-by-case basis.

Please do not ask in the god prayer boxes for ideas for a Priest offering. Priest offerings must be something you have OOCly devised yourself. You may submit a Priest form with an offering you have already come up with, request the relevant god somehow prompts your character to perform it, and then (if approved) ICly ask in the god prayer box to receive this prompt. However, things your character does entirely on their own initiative will be more highly looked upon by the gods as proof of their devotion and motivation, and are far more likely to qualify as a Priest offering.



FOG
Fog priests are instantly identifiable by their gray capes, made to resemble the Fog God’s long hair. The collar and hem of the cape are frayed, and when the wind blows through them it almost seems like parts of them trail off with it, like the fog itself...but that’s just a trick of the light, right?

When priests speak, their voices have a whisper behind them.

Fog priests may command the fog as they wish, bringing it forth where there is none and manipulating it around them. Gargoyles and trolls shrouded in fog need not fear the sun, and day-blind monsters have perfect vision. A character with a fog form may freely transform in this as well.
LIEWEN
Fourth priests do not have any set outfits, but they are given a unique marking on their hand when accepted by the Fourth. It may be a power symbol, a pattern of wires, or even a symbol from the character’s home world. Whatever it is, it will glow when other Fourth followers are near.

Fourth priests may temporarily stop time in their vicinity, affecting anyone who does not follow the Fourth God​. They can also access the rsdos network at will without use of a laptop.

SUBMIT FORM


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crowedthedead: all icons from: <user name="tara-fleur" site="www.insanejournal.com"> unless noted (Default)

[personal profile] crowedthedead 2016-11-04 04:47 am (UTC)(link)
Character Name: Soeki Halloway-Crowe
Alignment: Fourth God
Offering Description: Joined up back in May.
Link: The actual joining was off-screen, but he's been warily aligned since.
Reward Tier: 1
Reward Description:
Minor Spell: The agreed upon 14 hours a week for his skinchanger form.
Resurrecting in the Arcade after 2-3 days.

Not taking the room or death counter or body mods, at least at this time.
Backfire (for abilities characters wouldn't ask for ICly): Nah.
selfbegot: (012)

[personal profile] selfbegot 2016-11-04 05:48 am (UTC)(link)
These restrictions all sound perfect!! If it's alright, I'd prefer to give up the knowledge of the hunger. She's gotten to the point of hunting regularly, after all. >8]
rysligmods: (Kari)

[personal profile] rysligmods 2016-11-04 06:09 am (UTC)(link)
[Days pass, then weeks, and still Yuuri hears nothing. Her offering is taken in stony silence, it seems; not even a hint of the fog's approval is given. For these two and a half months, Yuuri is only rewarded with quiet.

And then, one evening, she will finally feel it - the fog, moving in and around her. Any lit candles are burnt out; any lights inside are snuffed away. In the darkness, the fog envelops Yuuri, and a feeling of cool warmth arises.

She is here.]


Child. Yuuri. [She uses the girl's first name, and in it she imparts a grand weight. This is no coincidence - this is meant to honor her.] You have slain a heretic. You have worked to rebuild that which was lost. You have brought your wondrous tribute to me, and I wish to reward you. But... I am sorry, child. There will be no celebration in Dyster tonight.

[Through the warmth, the fog takes shape - one arm, and then another, slowly encircling Yuuri. The goddess's voice is frustrated, angry, but never at the girl in her arms. Not now.]

A grand monument was lost to us. There are no celebrants to heap praise upon you - there are only mourners. Instead of wine and song, I hear only the wails of the anguished, and their prayers for the ones whose memory has been lost.

[The pressure from the arms becomes almost painful, for a moment - like the goddess is clutching Yuuri, desperate for the anchor.]

And so, in their stead... tonight, I will sing your praises.

[Throughout the peninsula, a cold wind begins to blow. It dashes through the trees, over the sandy beaches, across and through the broken mountains, and with each turn on its waving path it sounds off loud and keen. A high wail, somewhere between whistle and whisper, makes its way across Ryslig. It sings of unrest. It sings of uncertainty.

It sings the song of a pyrrhic victory, won in the midst of great tribulations.

As the wind wails, her hold on Yuuri loosens. Soon, there is only that cool breeze and gentle warmth to remind her of who has come. She speaks quietly, a resolute edge in her voice:]


If you see him... either of them... They are too far gone. They have moved to strike me down, and in doing so they fall from my favor. I will never accept them into my fold.

[She doesn't need to add any more than that.]

Farewell, Yuuri.

[The wind does not stop for hours. It is the least she can do for her child. When the fog has departed, Yuuri will find herself with her new powers - and an innate knowledge of how to use them.]
blurspot: (o3o?)

[personal profile] blurspot 2016-11-04 08:38 pm (UTC)(link)
In preparation for a Tier 3 with Reira in the future, I wanted to ask how viable the following spell would be!

It's derived from the old Mer Adept spell, where the mer would be able to bite someone and bring them underwater with them for an hour. Rather than that, Reira would be able to carry someone on his back underwater-and in the event they don't quite sit right, secure them with his seaweed tendrils. In doing so, he could bring them underwater with him wherever he went.

The thing is though, an hour is not very long for a spell like this; the idea is that it could better be used for the purposes of exploration, investigation, etc; an hour might get them around Lake Dala, but certainly not even a short distance into any undersea tunnel.

...which is a little bit of an issue when there are tunnels that don't even have air pockets.

So my question is this; assuming an extreme hunger is still a backfire to such a spell, what would an acceptable time limit over 60 minutes be? ...If there is an acceptable limit at all.

(As a bonus backfire, I imagine pushing one's luck on the timelimit while carrying someone on their back could end in the kelpie just saying 'nope' and draining their energy anyway! OH NO!)
makehistoria: (☾ i am rest and motion)

[personal profile] makehistoria 2016-11-07 09:29 pm (UTC)(link)
Submitting this here because it has a bunch of god-boon related questions involved, but technically this is also sort of a plot question. OTL

SO. Stocke is going to go to AM, denounce the Fourth God in front of him, and pretend to want to genuinely join the Fog God's followers. AM is going to recruit him; once Stocke's in, he'll spy for a short while, then try to sabotage Dyster somehow. (Probably by blowing things up.) AM will catch him afterward, torture him for a bit, then kill him.

SO. God boon questions:
1) Would either recruiting or killing Stocke qualify AM for a god tier upgrade? The first one is "conversion of an opposing follower," but Stocke isn't being genuine and it won't last. The second is... not quite "killing an opposing follower" because at that point, technically Stocke wouldn't be a Fourth follower, but I feel like it could count in spirit - Stocke's certainly looking to damage the Fog God.
2) Would Stocke still have Fog God tier one boons after AM kills him, since he wouldn't have had a chance to officially renounce the Fog God? I'm guessing no, the Fog God would retract them, but I wanted to check. (Mostly to know whether he'd revive in Dyster or with the fog, he'd renounce right after either way.)
2.5) ....besides that, would the Fog God punish Stocke somehow?
3) How does one renounce a god? (Would, say, snapping the key card/key in half with the intention of renouncing count?)

Plot questions:
1) Stocke's going to take a look around Dyster for anything that stands out as important to sabotage. Would he find anything? (If no, he'll go for the central-most area.)
2) Would he be able to cause any damage? (Whether due to Dyster being defended against attack somehow, or the Fog God straight up being able to sense his intentions and preventing it?)
soft_focus: (:D)

[personal profile] soft_focus 2016-11-08 03:23 am (UTC)(link)
THEN THAT SOUNDS LIKE A PLAN and a continued bonus in the form of me getting giddy whenever a 4th follower has a limit as a multiple of 4
peccatore: (welp. i guess that's done)

[personal profile] peccatore 2016-11-12 03:36 pm (UTC)(link)
Quick question about the body parts tier 2 Fourth followers can regenerate in the arcade! Assuming they look cybernetic, would they still function like normal body parts? I guess, to phrase this more clearly: would a cybernetic replacement for a missing hand have nerve endings, and thus feel pain and other tactile sensations like normal?
blurspot: (OAO .................................)

RE: CREEPY VISOR ARCADE FOLK

[personal profile] blurspot 2016-11-17 05:04 am (UTC)(link)
SO CAN SOMEONE PULL THE WEIRD VISOR OFF SOMEONE BEFORE THEY KILL THE GUY?

And if so, does anything happen.
peccatore: (LET ME TELL YOU ABOUT HOMESTUCK)

[personal profile] peccatore 2016-11-17 10:29 pm (UTC)(link)
Oh, awesome. Thanks!
makehistoria: (❦ i believe it's all coming to an end)

[personal profile] makehistoria 2016-11-19 12:20 am (UTC)(link)
2/2.5/Plot questions: Of course!
blurspot: (OAO .................................)

[personal profile] blurspot 2016-11-19 12:22 am (UTC)(link)
OH SNAP
ueteribus: (Default)

[personal profile] ueteribus 2016-11-23 02:51 am (UTC)(link)
Character Name: Lucius Malfoy
Alignment: Fourth God
Offering Description: Made a public broadcast denouncing the Fog God, trying to encourage more people to look into the Fourth, not so subtly trying to stir up a rebellion against the Fog God and he created a symbol that can be associated with the Fourth that he's trying to push more followers to use in public as a propaganda tactic.
Link: Here.
Reward Tier: Tier 2

Reward Description: Taking the boosted ressurection ability and asking that the Fourth's protection be extended to include his son, Draco. No on the altered fog form since I haven't given Lucius a fog form anyway.

SPELL: the ability to pick locks at a touch. He has to know the lock is there though it can be either mechical or electronic. By pressing two fingertips over the lock and concentrating, he'll unleash a small cyan electric-looking spark and the lock will open itself smoothly. There will not be any damage left behind or sign that the lock was picked. It'll be as if the lock simply opened itself somehow.

ROOM SUBSTITUTION (con't): The box is now about the size of a treasure chest, and the outside of it looks much nicer though the metal of the hinges are aged and slightly tarnished. The inside now has thin velvet lining and the interior seems ever so slightly larger than the exterior would belie. It continues to be impossible for anyone but Lucius to open as well, in fact from the outside a stranger wouldn't even be able to find the lock let alone pick it, and if they tried shaking it the hinges wouldn't so much as budge. If anyone else tried picking the box up it would seem a bit heavier than it should be; not impossible to lift but a tad ungainly to carry off with them. On the other hand to Lucius, the chest feels much lighter than it looks when he lifts it.

Backfire (for abilities characters wouldn't ask for ICly): N/A
liquidbaby: (ron72 copy3)

[personal profile] liquidbaby 2016-11-24 10:24 pm (UTC)(link)
Character Name:
Alignment: Defecting from Fog to Fourth!
Offering Description: Joining november 25th.
Link: Here.
Reward Tier: 1
Reward Description:
minor spell: invisibility as long as he's wet/in water. Like, if he goes out of the water for more than like 1-2 seconds after being submerged he'll start to get visible again. So if he pokes his head up he'll be visible. He has to be completely drenched.
Body mod: is it possible to keep the eyes that glow in the dark? Maybe with a shift in HOW they glow to a more cyber-like glow since that's the mod themes.
Backfire (for abilities characters wouldn't ask for ICly): Not a backfire per se, but he did defect from being a Fog follower, so what would the repercussions be for leaving Fog to join 4th?

And me and Reira-mun would like it if you could help us with the thread where he joins, as Ron is handing his Fog key over to the robots at the arcade.

The mentioned thread is here.
blurspot: (o3o?)

[personal profile] blurspot 2016-11-24 10:26 pm (UTC)(link)
Character Name: Reira Akaba
Alignment: Fourth
Offering Description: The successful turn-over of Ron, from Fog to Fourth (AKA 'he made a kid defect')
Link: Fog Mom needs to up her kid game
Reward Tier: Tier 3
Reward Description:

  • Larger Room in the Arcade - Presumably the bathroom here is rather nice given his aquatic needs. If this room could somehow connect to Ron's despite the gap in tiers, that would be wonderful! (And as usual, there's a decent sized pull out couch (or bed) for the protected neutral that is Tsukikage)

  • Loss of Biological Needs - As part of future plot plans, I'd like to go with 'breathing' as the thing he no longer needs, as Reira's going to soon make the decision to try exploring watery places such as the overly salty Fors Lake. If it turns out that 1, it'd be better to get that via Mana, or 2, he's already able to take that kind of salt in his lungs, that's fine! After all, there's plenty of other things that Not Breathing helps out with. (A backfire is noted below)

  • Cybernetic Regeneration - The more being regrown, the more cybernetic the regrowth, so he better watch himself. may or may not be looking to go cyber wings with this shhhh

  • Immunity to Memory Loss - No Backfire!

  • Immediate Static Ressurection & Static Teleport - Self-explanitory, though for some reason, strange sparkly gold stuff seems to smoke as he's coming out.

  • Major Spell | Along for the Ride - A variation on the old Adept spell that Mer had, where they would bite someone and be able to bring them down into the depths for an hour.

    Rather than this, Reira will be able to literally carry someone down while in either Centaur or Kelpie form-and in the case of someone who can't 'ride' properly, they'll have to settle for being tangled behind him in his tendrils. By doing this, he'll be able to bring them down with him into the water to investigate various areas.

    As discussed here, this spell would be extended to four hours instead of the old adept limit of 1 however. At this point, the victim on his back will either A) drown normally or B) end up Energy Food. oops

    Backfire: Not a backfire, but I would like to request, if possible, that the IC grant for this tier occur at the moment Ron defects (we've left the thread, which ICly takes place on the 25th of November, at a point which hopefully allows for this).

    Additionally, an ACTUAL backfire to the loss of biological needs; Reira is only able to stop his breath for a collective total of 444 minutes (A total of almost 7 and a half hours), after which he must sleep the equivalent amount of time in the Arcade. This makes stopping his breath a conscious action as well, rather than something that just 'is'.
  • darkova: (can put the fire out)

    [personal profile] darkova 2016-11-27 12:23 am (UTC)(link)
    Character Name: Ingway
    Alignment: Fog
    Offering Description: Joining up
    Link: Here.
    Reward Tier: 1
    Reward Description: All of the above.

    For the physical change I would like him to grow ALL of his teeth sharp instead of just his arachne fangs. Serrated like a shark's

    For his new power: the ability to hunt down those who have 'wronged him'. Basically those he would want some form of revenge against. Not an outright THIS IS WHERE THEY ARE but a vague feeling of what direction to go and how close he is- with the ability for it to be hidden by other powers/mod discretion etc when it comes to NPCs. Mostly inspired by the recent Blobening cuz he is gonna revive *pissed*. Drawback below.

    Backfire (for abilities characters wouldn't ask for ICly): He will ask for this specifically, but it will come with the mental compulsion to *always* take revenge out on those he feels slighted by- even for the most petty things or if it is against his better judgement. The retaliation being about equal to the crime- and he will not be able to feel settled until he does SOMETHING against them, though he can hold it off long enough to plot or wait until it's a more practical time to do so. The greater the slight though the harder it will be to ignore.

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