ryslighelpers: (Default)
Ryslig Helpers ([personal profile] ryslighelpers) wrote in [community profile] monsterdata2015-06-27 06:38 pm

God Boons

◉ NAVIGATION

GOD BOONS

INFORMATION

With the gods at war with each other, they offer tantalizing additional bonuses to their loyal followers -- but these also come with a few strings attached. Will you join a side, or remain neutral in the conflict?

Characters can be recruited in two ways: by the god, or by a god follower. The gods can open their realms to anyone at any time if a character wishes to enter. Followers always have access to their god's respective realms, and can bring in a recruit to swear allegiance.

The gods will not punish a character if they leave their side; that would only solidify their resolve to leave. However, they will remove any boons and bonuses they might have granted them. If the character rejoins, their status with be reset to entry level, and they will need to work their way up in the ranks once more.

HOW TO ALLY WITH A GOD AND RECEIVE BOONS

When a character completes a tier requirement, you can submit the form below to have them receive acknowledgment and rewards. Threads don't have to be finished at the time of submission, but they should be a good way through, and please don't handwave them entirely. You may request as many of the listed tier rewards as you like once you've reached the appropriate tier.

You may notice sections for "Offering Description" and "Reward Description". The table below is just a sample of the boons available and the requirements to get them. You don't have to do or ask for these exact things. You may choose to replace any of the listed deeds or rewards with an appropriate substitute of your own design, and they will be judged on an individual basis.

The gods favor certain traits and actions of their followers. The Fog God, for instance, values strength, freedom, and invoking fear in others. She highly encourages her children to live freely, without the inhibitions of human society. Some examples can include demonstrating the power of monsters to frighten the human populace, killing a rival in revenge, disrupting a serious occasion just for the hell of it, or generally doing things without caring for the consequences.

On the other hand, the Fourth God values cunning, subterfuge, and control. His priorities lie in furthering the technology of the peninsula, introducing progress to the world, and standing up against the Fog God. Some examples of deeds include spreading the secrets of others (especially Fog followers), manipulating monsters and/or humans to work against the Fog, or inventing some new technology.

If a character's request doesn't align enough with these ideals, their god may bestow upon them something more to their liking without warning. This is effectively an IC explanation for a request a character wouldn't make on their own. If you would like to do this, outline your request in the backfire section.

If your character wants to leave a god, you are free to do so without notice or handwave a prayer on the respective god's page. Keep in mind that leaving a god will remove all previously gained boons!

THE FOG GOD
The Fog God, so they say, is a usurper of the Day and Night gods popularly worshipped on the peninsula. It is she who brings in unsuspecting souls from other worlds and warps their bodies into monstrous forms. She is capricious and becomes jealous easily. She enjoys the chaos that currently plagues Ryslig -- both watching and causing it. It would mean the universe to her if her monsters would go out and cause some discord of their own.

Worship and Pray to the Fog

THE FOURTH GOD
The Fourth God is an artificial god created by Dr. Liewen, in an effort to make a being strong enough to combat the Fog. He was imprisoned and isolated by the Fog God, until the actions of her monsters allowed him to be freed. He now possesses a burning hatred for her and her followers, and will stop at nothing to destroy her. He is calculating and distant, and desires control of the peninsula.

Worship and Pray to the Fourth

THE KEY TO DYSTER
Those who side with the Fog God will be provided with a silver key, old and dull fog-silver. It fits in any lock, no matter the style, and opening a door with it will bring them to Dyster. They will be greeted by the people of the town, who are more than happy to see them. Here, they can stay for as long as they want, and partake in the feasting.

This is not the Dyster some arrivals may remember, and people who try to visit it on the peninsula proper will find an empty ghost town. The people in Dyster don't seem quite dead or alive, but they treat any follower of the Fog God like royalty, and they will eagerly accept new followers in their fold. They will provide them with a more than willing human sacrifice if the monster is hungry. It will calm their hunger but not indefinitely.

Those who stay for periods of time in the city may feel an unnatural loyalty to the Fog God and her cause, to the point of worship. Characters can leave by using the key against any door in town, and return to where they had first entered.
THE ARCADE'S KEYCARD
Those who side with the Fourth God will be provided an unusually modern-looking plastic card. There's no writing on the front or the back, but there is a hologram of rainbow hues on a black background that flashes wildly when the card is moved around. Insert the card on the side of a door like a slot, and they will be transported to the Arcade when they open it.

They will arrive in the grand atrium of an enormous mall and entertainment complex, all in glowing neon and glassy linoleum. Technology from various different time periods is available here, up through the early 1990s – matching the day-glo transparent-plastic aesthetic. The TVs and video games, film reels in the giant-screen theater and ballroom-sized-ball-pit balls, cannot be removed from the complex, which rivals Dyster in size, and the only shopfronts with merchandise seem to be the food court, which is free, and run by robots. It's a significant upgrade from the seedy arcade it was, before October 2022 gave the Fourth God a boost. However, the same set of large red curtains can be found, behind which lies a sterile looking room full of seated humans with strange visors who will not respond to any sort of stimuli. There is a large basin towards the back filled with water, and any time a human is killed or fed on a robot will enter and clean the area.

Those who stay for periods of time in the Arcade may feel an unnatural loyalty to the Fourth God and his cause, to the point of camaraderie. Characters can leave by pressing the card against a door and return to where they had first entered.
RESURRECTION

Loyal followers may resurrect in their god’s domain, rather than where their life ended. When they choose to leave, their god will return them to a safe place on the peninsula (at the player's discretion).

To a follower's guests, the environs may seem strange, but no harm shall come to those who awaken here. They're welcome to stay a while to recuperate, but a permanent residency would be frowned upon; eventually, they may find themselves guided out of this realm, returning back to Ryslig somewhere safe - and sometimes just within reach of the person who protected them in the first place.

TIER ONE

Tier one boons are small, and are mainly a way for the gods to give their converts a taste of what they can offer. These rewards are immediately available to anyone who pledges themselves to a god. When initially pledging to a god, it is not necessary to submit a prayer--though, if you would like to handwave a prayer, you are free to do so. Therefore, it is not necessary to include an offering for this tier.

FOG
A minor power appropriate to the Fog God (think fear, strength, destruction)

Smallest rooms in Dyster (a single bed, no window)

Resurrecting inside Dyster after 2-3 days (regardless of fog days)

A small aesthetic body modification tailored towards fear and intimidation (e.g. extra/bigger teeth, red/scarier eyes, claws if your monster doesn’t already have them)

An instinctive knowledge of how many days they have left before the hunger overtakes them
LIEWEN
A minor spell appropriate to the Fourth God (think stealth, control, invasion)

Smallest rooms in the arcade (barely a bed and a radio, you can hear the arcade outside)

Resurrecting inside the arcade after 2-3 days (regardless of fog days)

A small aesthetic cybernetic body modification (e.g. wires, circuit boards, Tron lines)

A death counter plugin on their PC that has a little image of their head with an x00 number of lives lost next to it. If a character were to die more than 99 times, it would simply start over.

TIER TWO

Tier two boons are larger, and are the first true rewards for doing a god's bidding. It represents a character being ready to dedicate themselves to a god's cause. A character might reach tier two by sacrificing a human to their god, successfully converting a neutral character, or performing public deeds in the name of their god. They also must be a follower for at least a month.

FOG
A second power appropriate to the Fog God

A bigger room in Dyster (queen-size bed, windows, storage)

Instant resurrection in Dyster after being killed.

A major body modification (e.g. flightless wings, large horns, extra limbs)

Taking on a new way to feed (flesh, energy, souls). This doesn’t replace your old one, but gives you a second option.
LIEWEN
A second spell appropriate to the Fourth God

A bigger room in the arcade (soundproof, larger, queen-sized bed)

Instant resurrection in the arcade after being killed

A modified fog form. While an alternate form assumed during fog days is available to everyone, a Fourth follower’s fog form may include cybernetic limbs or other changes appropriate to Fourth. This is a result of the Fourth God attempting to remove the Fog’s influence.

Extending the protection of the arcade to a neutral character of the follower’s choosing. That character, upon death, will resurrect in the Arcade after 2-3 days (regardless of fog days). He will never protect a Fog follower.

TIER THREE

You're getting serious. You've got your sleeves firmly rolled up and however much blood you get on your hands in the process, so be it. You've done your action and maybe you balked a little at first, but now that you know what it really takes, you're still all-in.

Tier three rewards are for truly devout followers, and it takes a great act to appease the gods enough to get here. Such acts might include a mass sacrifice of people, the successful conversion of an opposing follower, or killing an opposing follower. (Keep in mind that killing or sacrificing in self-defense, or for their own reasons, does not count - it must be expressly done for their god!)

FOG
A third major power, appropriate to the Fog God

A house in Dyster (the works)

Immortality. Only destroying the brain or the heart can kill a tier three Fog follower.

A new, alternate monster form, subject to mod approval. Some examples would include having a beefed-up fog form (go wild on the horror!), or switching at will to a closely related monster type (e.g. gargoyles into dragons).

Exchanging the cybernetic modification imparted by the Fourth God for an aesthetic monstrous modification of your choice. Please see common monster traits for details about the cybernetic modification.

Increased ferocity and strength and lowered inhibitions while in fog form.

Extending the protection of Dyster to a neutral character of the follower’s choosing. That character, upon death, will resurrect in Dyster after 2-3 days (regardless of fog days). She will never protect a Fourth follower.
LIEWEN
A third major spell, appropriate to the Fourth God

A large room in the arcade (the works)

Instantly resurrect via static in any TV or radio of your choice.

The ability to teleport from one location to another using radios. Monsters only have to touch the radio, and imagine the location where they wish to go. Note that the target location also needs a radio that is turned on.

You can regenerate missing limbs or other body parts while in the arcade, but this will take some time, is painful, and the resulting parts may have a cybernetic look to them.

Removing the biological need for conventional food (not humans), sleep, or even breathing.

Immunity to the memory loss incurred from multiple deaths. This is not a perfect reward, as Fourth is not a true god and has a higher rate of error for difficult abilities. (This is a loophole in case you still want to play out memory loss.)

PRIESTS

You will do anything in service of your god. You are theirs to use as they see fit. You know you're on the right side of history, and you'll do whatever is in your power to make sure your god prospers.

The priests of each god gain unique and powerful abilities. The abilities favored by each god are explained below, but you may request a different power instead if one suits you better. In order to obtain priesthood, a follower must be in tier three, and have been in Ryslig for at least four months. When asking for priesthood, please explain in great detail the lengths to which your character has gone for their god, and the deeds they have done in their name. These will be judged on a case-by-case basis.

Please do not ask in the god prayer boxes for ideas for a Priest offering. Priest offerings must be something you have OOCly devised yourself. You may submit a Priest form with an offering you have already come up with, request the relevant god somehow prompts your character to perform it, and then (if approved) ICly ask in the god prayer box to receive this prompt. However, things your character does entirely on their own initiative will be more highly looked upon by the gods as proof of their devotion and motivation, and are far more likely to qualify as a Priest offering.



FOG
Fog priests are instantly identifiable by their gray capes, made to resemble the Fog God’s long hair. The collar and hem of the cape are frayed, and when the wind blows through them it almost seems like parts of them trail off with it, like the fog itself...but that’s just a trick of the light, right?

When priests speak, their voices have a whisper behind them.

Fog priests may command the fog as they wish, bringing it forth where there is none and manipulating it around them. Gargoyles and trolls shrouded in fog need not fear the sun, and day-blind monsters have perfect vision. A character with a fog form may freely transform in this as well.
LIEWEN
Fourth priests do not have any set outfits, but they are given a unique marking on their hand when accepted by the Fourth. It may be a power symbol, a pattern of wires, or even a symbol from the character’s home world. Whatever it is, it will glow when other Fourth followers are near.

Fourth priests may temporarily stop time in their vicinity, affecting anyone who does not follow the Fourth God​. They can also access the rsdos network at will without use of a laptop.

SUBMIT FORM


◉ MEME◉ OOC ◉ NETWORK◉ MAIN◉ NAVIGATION

terribibble: (Default)

[personal profile] terribibble 2020-10-22 12:53 am (UTC)(link)
Sure! I'll leave that boon behind for now, then, I like his fog form itself how it is. I'm assuming you mean he'll keep both and this one just won't get to be demonstrably more powerful-- presumably because if he can do it outside of fog days that's a lot of Stronk without a lot of checks and balances.

Would it still be permissible to have him feel more territorial and have a somewhat shorter temper in this form, without any tangible physical increase in power, or would you prefer the changes be purely physical and not psychological?
terribibble: (a fuckin cartoon snake)

[personal profile] terribibble 2020-10-22 01:51 am (UTC)(link)
Wonderful, thank you very much!
fromthefog: (cool wind in my hair)

[personal profile] fromthefog 2020-10-23 02:51 am (UTC)(link)
[While Fiddleford is alone one night, a soothing whisper will caress his ear.]

You have done well, my child. You sought to return what is rightfully mine.

[Fog swirls around Fiddleford in thin wisps, but there is no coldness, only the softness of a hand that touches his cheek.]

And I shall give you what is rightfully yours.

[With the caress of the fog hand upon Fiddleford's cheek, Fiddleford will find himself imbued with new power and a new form. The fog then disappears, leaving Fiddleford with his reward.]
downdowndown: (look at me! i'm daniel!)

[personal profile] downdowndown 2020-10-28 01:26 pm (UTC)(link)
Character Name: Daniel
Alignment: Fourth
Offering Description: Joining up
Link: N/A
Reward Tier: 1
Reward Description: In additional to all the normal tier 1 stuff:

Minor power: The ability to give his emotions to another person. Once a day, Daniel will be able to force a person to feel exactly what he's feeling, e.g., if he's afraid, he'll make them afraid, if he's happy, he'll make them happy. While using this ability, Daniel will temporarily lose his ability to feel the emotion in question. The duration is five minutes.

Body mod: While using this ability, all the veins in his body will glow blue and branch out like circuit boards.

Backfire (for abilities characters wouldn't ask for ICly): N/A
loungelizard: (Default)

[personal profile] loungelizard 2020-10-30 02:33 am (UTC)(link)
Character Name: Larry Laffer
Alignment: Fog
Offering Description: Pledging dedication
Link: Here.
Reward Tier: One
Reward Description:

"I'd like to be able to be better adapted to being in water! You know, like..."

A minor power: The ability to hold his breath for up to 15 minutes.

A small aesthetic body modification: Nictitating eyelids that allow him to keep his eyes open underwater and act as natural sunglasses. They're kinda creepy because they look completely black from a distance.

Also, he doesn't ask for this by name, but he'll get this anyway:

An instinctive knowledge of how many days they have left before the hunger hits
Backfire (for abilities characters wouldn't ask for ICly): None!
loungelizard: (Default)

[personal profile] loungelizard 2020-10-30 04:05 pm (UTC)(link)
Sure, that's perfect!
chardismastic: ([ $ $ $ ])

[personal profile] chardismastic 2020-11-10 04:00 am (UTC)(link)
Character Name: Rafe Adler
Alignment: Fourth
Offering Description: Offering allegiance.
Link: Here. (in progress)
Reward Tier: 1
Reward Description:
Arcade room: a back room, with an overturned trashcan side-table holding the radio and a thin mattress on an army cot behind a row of broken (and immovable) game consoles acting as a pseudo-wall/privacy screen

Resurrecting inside the arcade after 2-3 days

A death counter plugin on their PC

A small aesthetic cybernetic body modification: inlaid gold circuitry patterns on his left shoulder blade and extending to the triceps of his disconnected left arm.

A minor spell: Shadow Camoflauge— the ability to become invisible in low light/shadows/darkness to all forms of vision such as troll/naga heat-vision or were/gargoyle night-vision. This ability is unable to be used in daylight/well-lit areas and can be dispelled by directing a beam of light (i.e. a flashlight, switching on an overhead light) at Rafe.

Backfire (for abilities characters wouldn't ask for ICly): Rafe appreciates the low profile the Fourth has taken as opposed to the Fog followers that have acted over the few months. As such, he'll stress that his work for the Fourth will have to be quiet and discreet, in order to best arrange conditions and shore up enough power for them to effectively take on the Fog God when the time is right — big stick, walking softly, that whole shebang. Elias will take this as a literal good idea and grant him this spell as a way to help Rafe continue in this manner. Because honestly, if it were up to Rafe, he would ask for a strength/power kind of ability that'd be more useful in direct head-to-head combat situations because a lich is downright twinky in comparison to say, a gargoyle or minotaur and he is not a fan of that.
inseine: (Thoughtful)

[personal profile] inseine 2020-11-14 07:34 pm (UTC)(link)
Character Name: Javert
Alignment: Fog
Offering Description: Javert has been a loyal and dedicated servant to the Fog since the day he pledged. He has given herself to her cause as he sees it. He maintains the order and runs La Forteresse with her name and her intentions in mind. He killed Varian and besmirched his own reputation for the sake of her desires for monster-kind. He has referred to the Fog consistently since May as the sole authority over Monsters and Ryslig. Most recently, he has gone far enough to instigate a mass hypnosis event (“City of Sin”) in which every human and monster’s most wicked qualities took the center stage. The hypnosis was done to illustrate that everyone is a Fog-borne beast, with humans the most beastly and awful creatures of all. He is demonstrably willing to die for these beliefs, so as to rid himself of the last shreds of humanity and live unburdened as a free Monster beneath the Fog God’s sinister hand. Lastly, he refuses to lie on Her behalf, and paints her only as her true, unbridled, unconstrained self, lacking entirely in pretty euphemisms and palatable elevator pitches.
Link: Plot is Here. Javert top-level is here. More links can be provided upon request.
Reward Tier: PRIEST!
Reward Description:
A Rad-As-Hell Fog Coat. This coat should resemble his usual style, except both the collar and the hemline brushing his ankles will be frayed. When the wind blows, his coat will trail off into the mists.
A whisper behind his voice. If possible, I would like this reward to be semi-controlled; the whisper behind his voice would emerge during times of extreme viciousness and heightened emotion or for intimidation purposes. He can turn it off when he is exercising his tightest composure.
Command of the Fog at Will. The fog will follow wherever he goes. I would really love his fog ability to also blot out the light and bring about shadow and darkness where there is none, especially during daylight. I’m imagining it like conjuring a dark storm cloud in his immediate area, no bigger than a city square block. I understand if there are limitations to this!
Backfire (for abilities characters wouldn't ask for ICly): As always, Javert asks for nothing in return for his service. None of his rewards will be things he really wants.

Also, please, mods, feel free to sit on this until the event is over!
fromthefog: (such a lovely place)

[personal profile] fromthefog 2020-11-23 01:44 am (UTC)(link)
Sometime after the event concludes, the Fog's presence creeps ever closer. Perhaps, it's at simple, mundane moment, with Javert at rest, or idly perusing over a novel or some such. Whatever the moment, should Javert happen to glance up at a mirror, he's in for quite a sight. Not his own reflection, of course, but the image of a robed woman. Her eyes are closed, and a gentle smile upon countenance seems to be both warm and chilling at once. She doesn't say a word, but instead raises her hands.

And then she claps. And claps. And claps. "Bravo, my pet. Bravo."

At those words, fog begins to spill out from the mirror, shrouding Javert's room in a fine mist. He can still see through it clearly though, and he'll notice the walls of his surroundings suddenly beginning to strip away. He'll find himself on an old fashioned stage in Dyster, surrounded by the realm's residents. There's a now booming sound of applause and cheers from the ever growing crowd. "Astounding! How could anyone not see the truth now? A splendid display! Three cheers for Monsier Javert!"

They roar with praise as the Fog God herself approaches Javert on the stage with an outstretched hand. Should Javert find himself frozen with awe, the fog itself will pull him closer.

"Well done, my dear. Or should I say. . .my Priest." Her hand is icy cold, but welcoming, comforting. "Never have I seen a grander spectacle, exposing those filthy humans for what they really are. You truly understand what I desire for you, and the rest of my children. And for that. . .you have earned a glimpse at the truth."

She waves her hand. The stage and crowd fall away like cardboard cut outs, and Javert will find himself seemingly standing on thin air. Below him reveals a ruined land. A vast, barren earth stretching further than any eyes can see. Cracked indents in the earth hint at where massive lakes once supported even grander forests, but not even the stumps of their burnt remains seem to have survived whatever catastrophe had befallen the land. The Fog God speaks again, voice softer, somber.

"What you see is all that remains outside of the peninsula. Nothing but death and isolation." She grimaces. "The humans, those vermin, are responsible. Even still, I chose to preserve a handful of them, and yet they show no gratitude. And so, I will gift what remains to my children instead."

A smile returns to her lips, and she waves her hand. Javert will find himself donning the robe of a Priest, specifically tailored to his taste. He may notice that the fog that swirls around him begins to shift according to his will as well.

The Fog God steps back, arms outstretched as the image of the outside world below them begins to dim. "My Priest! Continue to spread my love, and use your gifts as you see fit. You have proven, without a doubt, you are more than worthy of the power of the fog."

With that, the fog suddenly disperses, and Javert will find himself at his prior location as if nothing happened, boons and all.
Edited 2020-11-23 01:46 (UTC)
inseine: (pic#13407163)

[personal profile] inseine 2020-11-23 01:59 am (UTC)(link)

downdowndown: (Default)

Re: QUESTIONS

[personal profile] downdowndown 2020-11-25 02:39 pm (UTC)(link)
Hey friends!!!

As you know, fog priests have a fancy gray cape. Is it a regular item of clothing that can be removed? Or are fog priests constantly stuck in it, not unlike a lich raiment?
the_carrion_spike: :D (psyched)

[personal profile] the_carrion_spike 2020-11-26 12:30 am (UTC)(link)
Character Name: Wilhuff Tarkin
Alignment: Fog
Offering Description: Joining after being converted by Javert
Link: Here.
Reward Tier: 1
Reward Description:
The newbie works, Dyster Key + small room + hunger countdown + resurrection perks

Body modification:
A long black tongue, to suit a man who preaches fear.

Power:
Short range spell(?) cast via pheromones (breathed into the air) that inflicts a fear effect on the victim, who becomes convinced that they’re being stalked or hunted by something. That something, whether it’s Tarkin himself or a personal fear is entirely up to player discretion.

Illusions can include the sound of footsteps trailing behind the victim, twigs snapping, heavy breathing, etc whatever suits the imaginary hunter in question.

I have no idea what a suitable duration for this spell/ability would be? But I imagine it may be washed off or have limited/to no effectiveness in the rain.

(So if someone responds to stress exactly like they’re in a horror movie, by taking a relaxing bath/shower they'll be just fine.)

Backfire (for abilities characters wouldn't ask for ICly):
He wouldn’t ask for any of this explicitly, he'd just vaguely make a request for the power to do her will efficiently.
the_carrion_spike: just an old man...right? (standing around)

[personal profile] the_carrion_spike 2020-11-28 12:01 am (UTC)(link)
Oh absolutely! I completely forgot about the one day limit for anilities ^_^; sorry.
marcato: (if you block his path or plans)

Re: QUESTIONS

[personal profile] marcato 2020-12-01 05:21 pm (UTC)(link)
When I first tiered up Aunamee, I ignored both the major and minor body modifications because I couldn't think of anything.

I know in the past, we've allowed people to add powers retroactively. Is this also the case for body modifications?

If so, I'd like to turn his skull into a pile of floating glass that can double as his helm like so. The glass would be able to shift and float, but it wouldn't be capable of attacking anyone and it could still feel pain. Specific pieces of glass would be responsible for his sight and hearing, but they'd look indistinguishable from the other pieces.

Is that an acceptable functional body mod?

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