expectional: The only "high" I need is the natural rush you get from committing a murder. (despair ☾ Drugs? No thanks.)
Nagisa Shingetsu ☾ 新月渚 ([personal profile] expectional) wrote in [community profile] monsterdata 2017-09-09 12:26 am (UTC)

Character Name: Nagisa Shingetsu
Alignment: Fog
Offering Description: Converted two opposing followers (Loki and Kain), helped set up Jataro's diorama and offered 8 souls as a sacrifice
Link: Loki Conversion, Kain conversion pt.1, Kain Conversion pt.2, Sacrifice Diorama Set Up, Sacrifice Diorama End Result
Reward Description:
Reward Tier: Tier 3
-Third power: Hope Pollen v3; The range of effectiveness remains unchanged and the pollen still has to be inhaled in order to work, but it can now last for up to three hours and Nagisa is capable of controlling whether to use it for hope of despair. To an extent, at least, as the pollen will still never hurt a Fog follower or heal a Fourth. He can use it twice a day with no side effects, but any usage after that will completely bottom out his hunger. So in theory, there is no upper limit on the number of times he can generate it, he just has to consume a soul or a body within an hour or so afterwards. "Hope" effects: More or less completely rejuvenates a person. Capable of healing cuts, bruises, burns, broken bones, poisons, and even certain types of fatal wounds if he can get to them fast enough. (reasonable stuff like stabs or gunshots where death is not instantaneous. If someone gets their head cut off they're just out of luck, nor can he bring someone back if they've already died. He also cannot counteract monster weaknesses like silver.) They will be fully energized and filled with a strong sense of hope. "Despair" effects: Remain more or less unchanged from tier 2. The only thing that's different is that victims may be driven to attack others, not just themselves. Some might also hallucinate. It really just depends on how the individual is affected when they are incapable of feeling anything other than despair. They will not, however, do anything to hurt Nagisa, mentally or physically. Some individuals may even feel a twisted sense of devotion towards him, though he is NOT capable of actual mind control.
-Second power replacement: magic underwater breathing a la kelpies; Does not come with increased underwater senses and provides only enough water pressure immunity to allow him to reach the bottom of lakes and go through the tunnels and stuff on the underwater map. So he has to be careful about how deep he goes in the ocean.
-First power replacement: paralytic venom; replaces the sleep venom in his claws, renders the victim completely incapable of movement for up to an hour. (His teeth will still only produce the regular nymph sleep venom)

-House in Dyster: I'd like to have his pocket dimension expanded instead. Would going from the size of a bedroom to the size of a one bedroom apartment be okay? All other properties of the pocket dimension would remain the same, he'd just have more space in his little videogame logic forest.
-Immortality save for the destruction of heart/brain
-Alternate monster form: water nymph; by removing his laurel "crown", Nagisa will undergo a transformation that will change all of his plants into water plants/seaweeds. It'll probably involve a skin color change too, idk the design is still a work in progress, but it'll all be purely aesthetic, as was okay'd here. In order to change back, he has to remove his lotus pad "hat". (and by "remove" I mean he has to actually rip these plants out of his head because they're definitely embedded in his skin)
-Minor body modification: a nictitating membrane that can be used to give his eyes the appearance of a spacescape, and function like goggles in his water nymph form. They do nothing to enhance or hinder his sight out of the water, they just look spooky and keep dust and dirt out of his eyeballs.

-Extended protection: Sort of, possibly. We're planning on having Nagisa and Jataro buy a treehouse city from Mana, and we'd like to place it in Lager Woods. If/when they end up doing this, would it be possible for them to trade BOTH their standard tier 3 Dyster protection for corruption immunity to any neutral person who lives in the city? Or to clear the fog within the city limits? Whichever the Fog god would be more inclined to do.

Backfire (for abilities characters wouldn't ask for ICly): nah, though he'll be a kelpie from 9/13-10/12 so ic'ly he wouldn't be able to receive his boons until he changes back. And if the protection one is fine, obviously that wouldn't kick in until they actually buy the city.

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