ryslighelpers: (Default)
Ryslig Helpers ([personal profile] ryslighelpers) wrote in [community profile] monsterdata2016-10-07 10:19 pm
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MANA REWARDS (DEFUNCT)

MANA REWARDS DEFUNCT

THIS PAGE IS NO LONGER IN USE! PLEASE USE THE NEW MANA REWARDS PAGE FOR ANY PURCHASES

Once you've started earning bonus coins, your characters will find a small canvas satchel either in their pocket or under their pillow. The satchel will contain the number of bonus coins earned. Each coin is copper and looks very much like a penny except it has the character's monster stamped on it. The satchel also contains a small scroll featuring a single word: AGIMAT. Reading this word will summon Mana, who will gladly accept these coins as payment for magical favors, whether that be summoning an item from your character's home or bestowing unto them an amazing new power.

Receiving a reward isn't always easy, however. To focus her magic, Mana will send characters on a quest, usually to gather materials or perform a ritual. To receive a mod-custom quest, you must purchase a reward at 80 coins or higher. This is limited to one per player per month. Lower purchases may receive pre-written quests unless you opt out of them, and you are also free to write your own.

Mana can only be summoned by each character once a month. A new toplevel for each month will be posted where you can leave your requests, and the threads will be frozen at the end of the month, once all requests have been processed. Below are categories of rewards for characters to choose from, with a general idea of how much each thing might cost. If you're unsure which tier your reward belongs on, ask below in the relevant thread.

DISCOUNTS
Having recently become a bit more business-savvy, Mana is now offering regular discounts to monsters on various items! Every other month, different request categories will have a 20% discount. Wow! When putting in a request, make sure to note the discount in your comment. The schedule is as follows:

JANUARY
New year, new me! Permanent monster changes are on sale!
MARCH
Time to put down some new foundations. Buildings are on sale!
MAY
April showers bring May powers--that is, powers/abilities are on sale!
JULY
It's the dog days of summer. Pets/creatures are on sale!
SEPTEMBER
More like Sep-temp-ber. Temporary monster changes are on sale!
NOVEMBER
Get a gift for that special someone. Items/weapons are on sale!

ITEMS
This section excludes weapons; additionally, advanced tech (think super futuristic/sci-fi, not necessarily cell phones) falls into the same category as magical items. Magical items may be imbued with up to four magical spells.

10 - An item from home that can easily fit in someone's hand. You may make it magical and imbue it with a spell for an additional 50 coins.
20 - An item from home up to a meter tall/wide. You may make it magical and imbue it with a spell for an additional 40 coins.
40 - An item from home up to three meters tall/wide. An item from home up to three meters tall/wide. You may make it magical and imbue it with a spell for an additional 20 coins.
60 - A magical item from home with a single spell/effect it already has in canon.
60 - A magical item from Ryslig. Mods will design the item, but you should give us an idea of what it should do/be used for.

20 - A second spell or effect for your item.
40 - A third spell or effect for your item.
80 - A fourth spell or effect for your item.

WEAPONS
As with items, weapons may be imbued with up to four magical spells. Ammo availability will be determined on an individual basis.

20 - A mundane weapon from home. You may make it magical and imbue it with a spell for an additional 40 coins.
60 - A magical/high-tech weapon from home with a single spell/effect it already has in canon.
60 - A magical weapon from Ryslig. Mods will design the weapon, but you should give us an idea of what it should do/be used for.

20 - A second spell or effect for your weapon.
40 - A third spell or effect for your weapon.
80 - A fourth spell or effect for your weapon.

PETS/CREATURES
Any creature or monster summoned from Mana will come with their summon item (e.g., a Pokémon would come with a Pokéball, a demon would have their summoning catalyst, etc.). Characters may have as many non-magical pets as they can buy, but only one (1) magical one. Magical pets are limited to a single ability slot, and these abilities do not work on monsters. The prices listed below are in mundane-magical format; the first number is the price for a base pet, the second is the price for a magical pet.

20-60 - A pet from home that is the size of a small dog.
30-60 - A pet from home that is the size of a large dog.
50-70 - A pet from home that is the size of a human.
60-80 - A pet from home that is the size of a horse.
100-120 - A pet from home that is the size of a hippo. This is the largest size allowed; pets bigger than this in canon will be shrunk upon arrival in Ryslig.

MONSTER CHANGES -- TEMPORARY
20 - Change to a different monster form for one month. Temporary monster form is chosen by the player.
20 - The ability to switch between human and monster for a month. The spell allows the character to voluntarily switch every two days, and does not stop cravings. The human form does not retain any monster abilities, aside from the ability to switch forms.
20 - Turn human for a month. This eliminates cravings. You may revert at any time, but this will void the remaining duration.
60 - Change to a different monster form for four months. Temporary monster form is chosen by the player.

MONSTER CHANGES -- PERMANENT
20 - A minor modification to a character's appearance (e.g., gain a few inches, change eye color, sharper teeth, web toes, etc)
40 - Change to a different feeding source (e.g., meat, blood, souls). You will be gifted with the necessary modification for that source (claws and teeth for meat, a spell to drain souls, etc).
80 - A functional body modification (e.g., flight-capable wings, second pair of limbs, etc.)
80 - Weakness exchange (e.g., exchanging sunlight weakness for cold weakness). The player must provide the weakness being exchanged, but either the player or mods may submit a weakness to replace it.
100 - Change your monster type (mods randomize from 7 player-provided options)
120 - Change your monster type (mods randomize from 3 player-provided options)
120 - Ability to switch between monster and human form once per day. This does not stop cravings, and no monster powers carry over to the human form.
150 - Change your monster type (player's choice).

POWERS/ABILITIES
60 - A minor spell or ability, possibly with a time limit (e.g., walk on water for 20 minutes, double strength bonus usable once a day).
80 - Upgrade an existing monster ability.
80 - A summon, or a power tied to a summon (e.g., Stands, Personas). See the FAQ for details.
80 - An intermediate spell or ability. This largely covers powers that don't have a lot of restrictions, but don't affect monsters besides the possessor of the ability.
120 - A major spell or ability.

60 - An additional Travel or Stealth form, no time limit, but restricted to the bestiary's allowed species. (e.g., a rat Pooka with an extra rabbit form)
60 - An additional Travel or Stealth form outside the allowed species, restricted to one consecutive hour a day.
80 - An additional Travel or Stealth form outside the allowed species, no time limit.

BUILDINGS
20 - A structure from home no bigger than a two-bedroom apartment.
30 - A structure from home no bigger than a five-bedroom house.
40 - A structure from home no bigger than a mansion.
50 - A significant landmark built for your character (e.g. a castle, housing complex, massive bronze statue). This will be added to Player Locations.
60 - A small town (≤80 small houses).
80 - A magical location or structure no bigger than a five-bedroom house, or the enchantment of a preexisting Ryslig location.
120 - A large city (≤400 houses) that comes with a statue of the character.

20 - A second spell or effect for your magical location.
40 - A third spell or effect for your magical location.
80 - A fourth spell or effect for your magical location.

SUBMIT YOUR CLAIM
When describing your reward, please be as detailed as possible. Many lower-tier rewards are self-explanatory, but high-tier rewards such as powers, magical items/weapons, and monster modifications especially should be outlined clearly. The mods will be happy to work with you to ascertain a fun and balanced power set.

If your character wouldn't outright ask for the reward you want them to have, have them ask for something else and then fill out the backfire field with what you actually want them to have. (Mana is not as good at summoning as Tikbalang, and characters who don't follow her quests to the letter risk the ritual going wrong.) Your backfire should be something that could conceivably result from the actual request.

Please be advised that mods reserve the right to modify or veto a reward that is too incongruous with the setting.



ichimyatsu: (kitty003)

(frozen comment)

[personal profile] ichimyatsu 2017-10-04 05:19 am (UTC)(link)
Character Name: ichimatsu matsuno
Reward Cost: 20 coins
Activity: 4 COINS FOR OCTOBER (2 used on previous request, 6 in total for this month), 7 COINS FOR NOVEMBER, 8 COINS FOR DECEMBER and 1 COIN FOR JANUARY
Request: Probably an unintentional request for something edgy since he likes Halloween tbh,
Backfire? Vamp him, please!
Quest? N/A!
tripurragent: (Default)

(frozen comment)

[personal profile] tripurragent 2017-10-04 01:17 pm (UTC)(link)
Character Name: Espurr
Reward Cost: As discussed here, it's a Minor Spell - 60 Coins
Activity: 12 COINS FOR FEBRUARY, 8 COINS FOR MARCH, 6 COINS FOR APRIL, 10 COINS FOR MAY, 4 COINS FOR JUNE, 12 COINS FOR JULY, 3 COINS FOR AUGUST, 6 COINS FOR SEPTEMBER (1 Remaining)
Request: Espurr will request her ability in Telepathy back, politely explaining it as best she's able. Fortunately for her, Mana can parse it out! Unfortunately...
Backfire? ...60 coins wasn't quite enough to restore it at full power, so Mana will tell her to come back when she's come upon the same number of coins in order to give it a proper boost. It won't be nearly the radius she's used to even then, but it's something!
Quest? NAH Mana can just give her some juice or something.
makehistoria: (♜ break our bones; take our homes)

(frozen comment)

[personal profile] makehistoria 2017-10-05 05:35 am (UTC)(link)
Character Name: Stocke
Reward Cost: 60 coins - magical item from Ryslig
Activity: (remaining) 18 COINS FROM DEC 2016
8 COINS FROM JAN 2017
4 COINS FROM MAR 2017
10 COINS FROM APR 2017
7 COINS FROM MAY 2017
4 COINS FROM JUNE 2017
4 COINS FROM JULY 2017
4 COINS FROM AUG 2017
1 COIN FROM SEP 2017

Request: Stocke's back for something anti-god again!

For the item itself, I don't mind what it is as long as it's got a ~spooky~ aesthetic. Maybe something wearable like a short cloak? But not necessarily.

For the magical effect, I'd like to propose a variation on Rin's anti-god-follower effect! (Was I planning to ask for this before Rin mentioned it... maybe)

First, rather than straight-up nullifying follower abilities, it will "interfere" with them. It might nullify abilities, or it might turn abilities on their owners, or it might cut their effectiveness in half... or maybe even only slightly stunt their effectiveness, and functionally be basically useless. ICly, this effect is random for each god follower and even each encounter with them - it might be very useful in one encounter, and useless in another. OOCly, the effect is up to the god follower's player!

Second, by default it would have the very limited range mentioned in Rin's answer - something like 3 feet from Stocke in radius. However, given certain penalties for Stocke, it could temporarily expand its range up to... whatever radius you feel is appropriate! This would be a replacement for needing to charge.

What penalties? Basically, Stocke may choose to "sacrifice" certain senses and capabilities to expand the radius. Sacrificing his sense of taste would offer a minimal effect - maybe adding like a foot; he can sacrifice his sense of smell for a slightly larger one; sacrificing his ability to talk will expand the radius to half of whatever the maximum is; sacrificing either sight or hearing will expand the radius to the maximum.

The radius's expansion will persist only for as long as he keeps this "sacrifice" active. Furthermore, to prevent him from just flickering it on and off, his sacrifice will last for at least an hour after he decides to stop extending the radius and returns it to ~3 feet.

He may only sacrifice one thing at a time - rather, he may choose to sacrifice more, but they will not stack. The magical radius will be based only on the "highest value" thing he sacrificed. (So if he sacrificed both the ability to speak and his sight, the radius would act as for a just-sight sacrifice.)

If this magical effect isn't workable, I'm a-okay with any other anti-god effect you guys come up with! Hit me. :3c
My only request in that case would be to keep the same penalties and have the item function weakly by default, and strongly with a "sacrifice" active.

Backfire? N/A

Quest? Own quest!

Mana will give him the item without the magic, as well as a bag of crystals. To imbue the item with magical power, Stocke will need to find out, from at least two characters he does not know, about a relationship they had with someone from home. He must whisper what they tell him to the crystals on a night with no fog - one per crystal. After this he must cut his palm open; as soon as his blood/smoke touches the crystals, they will crumble to rock dust. He will have to cover the item in this rock dust and leave it outside in sunlight for one full day. By nightfall the rock dust will have dissolved and the item will have its magical properties.

He can keep the leftover crystals but they're neither valuable nor useful. They just look pretty.

i warned you guys you'd hate it
intercalaryninja: (extra icon 19)

(frozen comment) Apparently this is the season for Anti-God requests

[personal profile] intercalaryninja 2017-10-05 03:26 pm (UTC)(link)
Character Name: Tsukikage
Reward Cost: 80 Coin 'Magical Location' add-on, As discussed
Activity: 16 COINS FOR JANUARY, 20 COINS FOR FEBRUARY, 20 COINS FOR MARCH, 15 COINS FOR APRIL, 13 COINS FOR MAY (4 Remaining)

Request: After Rin erects the Anti-Follower Zone, Tsukikage will ask Mana if there is any way to magically summon or station guards there on a 24 hour basis that are completely loyal to that area. He'll express his concerns of followers sneaking in and acting as moles against the neutral alliance, and he'll want to be able to detect them and keep them out.
Backfire?: We've already discussed that the blood babies aren't going to be able to detect alliances. Nothing else please, besides the fact, he's gonna be really hungry after performing the quest.
Quest?: Yes. Preferably something that vaguely ties into Blood Magic? (Even if it's just handwaved like how Mana did said "'It is an ancient magic in Ryslig, now seldomly used". If it can be a dangerous ritual or something.) cut him open mods. how artsy/horrific can we make this?
catphishing: (177)

(frozen comment)

[personal profile] catphishing 2017-10-12 06:16 pm (UTC)(link)
Character Name: Oliver Hampton
Reward Cost: Item (10)
Activity: 10 COINS FOR SEPTEMBER
Request: A printed wedding album from the pictures on his and Soeki's phones.
Backfire? Nah.
Quest? Not this time.
tinypebble: (117)

(frozen comment) Re: OCTOBER 2017

[personal profile] tinypebble 2017-10-16 07:27 pm (UTC)(link)
Character Name: Haru Igarashi
Reward Cost: 120, permanent monster change (3 options)
Activity:
1 COIN FOR January, since there's one left on that one
28 COINS FOR February
15 COINS FOR march
20 COINS FOR april
20 COINS FOR may
20 COINS FOR june
3 COINS FOR july
11 COINS FOR august
2 COINS FOR september

Request: To either become a faerie, pooka or nymph, permanently.
Backfire? I mean, mixes of monsters don't happen, so no? XD But otherwise that, for the sake of weirdness and confusion buuuuut XD
Quest? I think for a purchase this big, yes. I can help come up with it if you have a lot to do atm.