Ryslig Helpers (
ryslighelpers) wrote in
monsterdata2023-11-01 06:29 am
Entry tags:
MANA REWARDS

Once you've started earning bonus coins, your characters will find a small canvas satchel either in their pocket or under their pillow. The satchel will contain the number of bonus coins earned. Each coin is copper and looks very much like a penny except it has the character's monster stamped on it. The satchel also contains a small scroll featuring a single word: AGIMAT. Reading this word will summon Mana, who will gladly accept these coins as payment for magical favors, whether that be summoning an item from your character's home or bestowing unto them an amazing new power.
Receiving a reward isn't always easy, however. To focus her magic, Mana will send characters on a quest, usually to gather materials or perform a ritual. To receive a mod-custom quest, you must purchase a reward at 80 coins or higher. This is limited to one per player per month. Feel free to write your own quests for lower-cost purchases if you'd like to give your character something fun to do.
Mana can only be summoned by each character once a month. A new toplevel for each month will be posted where you can leave your requests, and the threads will be frozen at the end of the month, once all requests have been processed. Below are categories of rewards for characters to choose from, with a general idea of how much each thing might cost. If you're unsure which tier your reward belongs on, ask below in the relevant thread.
(Please note: the Mana Rewards received a major overhaul and fresh page in November 2023. We've kept the old Mana Rewards page on record, so you can review your character's past purchases! However, please keep in mind that mod answers to questions there will likely be outdated! The FAQ compilation on this page will always be leading.)
DISCOUNTS
Having recently become a bit more business-savvy, Mana is now offering regular discounts to monsters on various items! Every other month, different request categories will have a 20% discount. Wow! When putting in a request, make sure to note the discount in your comment. The schedule is as follows:ITEMS
This section excludes weapons; additionally, advanced tech (think super futuristic/sci-fi, not necessarily cell phones) falls into the same category as magical items. Magical items may be imbued with up to four magical spells.
10 - An item from home that can easily fit in someone's hand. You may make it magical and imbue it with a spell for an additional 50 coins.
20 - An item from home up to a meter tall/wide. You may make it magical and imbue it with a spell for an additional 40 coins.
40 - An item from home up to three meters tall/wide. An item from home up to three meters tall/wide. You may make it magical and imbue it with a spell for an additional 20 coins.
60 - A magical item from home with a single spell/effect it already has in canon.
60 - A magical item from Ryslig. Mods will design the item, but you should give us an idea of what it should do/be used for.
20 - A second spell or effect for your item.
40 - A third spell or effect for your item.
80 - A fourth spell or effect for your item.WEAPONS
As with items, weapons may be imbued with up to four magical spells. Ammo availability will be determined on an individual basis.
20 - A mundane weapon from home. You may make it magical and imbue it with a spell for an additional 40 coins.
60 - A magical/high-tech weapon from home with a single spell/effect it already has in canon.
60 - A magical weapon from Ryslig. Mods will design the weapon, but you should give us an idea of what it should do/be used for.
20 - A second spell or effect for your weapon.
40 - A third spell or effect for your weapon.
80 - A fourth spell or effect for your weapon.PETS/CREATURES
Any creature or monster summoned from Mana will come with their summon item (e.g., a Pokémon would come with a Pokéball, a demon would have their summoning catalyst, etc.). Characters may have as many non-magical pets as they can buy, but only one (1) magical one. Magical pets are limited to a single ability slot, and these abilities do not work on monsters. The prices listed below are in mundane-magical format; the first number is the price for a base pet, the second is the price for a magical pet.
20-60 - A pet from home that is the size of a small dog.
30-60 - A pet from home that is the size of a large dog.
50-70 - A pet from home that is the size of a human.
60-80 - A pet from home that is the size of a horse.
100-120 - A pet from home that is the size of a hippo. This is the largest size allowed; pets bigger than this in canon will be shrunk upon arrival in Ryslig.MONSTER CHANGES -- TEMPORARY
20 - The ability to switch between human and monster for a month. The spell allows the character to voluntarily switch every two days, and does not stop cravings. The human form does not retain any monster abilities, aside from the ability to switch forms.
20 - Turn human for a month. This eliminates cravings. You may revert at any time, but this will void the remaining duration.
20 - Change to a different monster form for one month. Temporary monster form is chosen by the player.
40 - Change to a different monster form for two months. Temporary monster form is chosen by the player.
60 - Change to a different monster form for four months. Temporary monster form is chosen by the player.MONSTER CHANGES -- PERMANENT
20 - A minor modification to a character's appearance (e.g., gain a few inches, change eye color, sharper teeth, web toes, etc)
40 - Change to a different feeding source (e.g., meat, blood, souls). You will be gifted with the necessary modification for that source (claws and teeth for meat, a spell to drain souls, etc).
80 - A functional body modification (e.g., flight-capable wings, second pair of limbs, etc.)
80 - Weakness exchange (e.g., exchanging sunlight weakness for cold weakness). The player must provide the weakness being exchanged, but either the player or mods may submit a weakness to replace it.
100 - Change your monster type (mods randomize from 7 player-provided options)
120 - Change your monster type (mods randomize from 3 player-provided options)
120 - Ability to switch between monster and human form once per day. This does not stop cravings, and no monster powers carry over to the human form.
150 - Change your monster type (player's choice).POWERS/ABILITIES
60 - A minor spell or ability, possibly with a time limit (e.g., walk on water for 20 minutes, double strength bonus usable once a day).
80 - Upgrade an existing monster ability.
80 - A summon, or a power tied to a summon (e.g., Stands, Personas). See the FAQ for details.
80 - An intermediate spell or ability. This largely covers powers that don't have a lot of restrictions, but don't affect monsters besides the possessor of the ability.
120 - A major spell or ability.
60 - An additional Travel or Stealth form, no time limit, but restricted to the bestiary's allowed species. (e.g., a rat Pooka with an extra rabbit form)
60 - An additional Travel or Stealth form outside the allowed species, restricted to one consecutive hour a day.
80 - An additional Travel or Stealth form outside the allowed species, no time limit.BUILDINGS
20 - A structure from home no bigger than a two-bedroom apartment.
30 - A structure from home no bigger than a five-bedroom house.
40 - A structure from home no bigger than a mansion.
50 - A significant landmark built for your character (e.g. a castle, housing complex, massive bronze statue).
60 - A small town (≤80 small houses).
80 - A magical location or structure no bigger than a five-bedroom house, or the enchantment of a preexisting Ryslig location.
120 - A large city (≤400 houses) that comes with a statue of the character.
20 - A second spell or effect for your magical location.
40 - A third spell or effect for your magical location.
80 - A fourth spell or effect for your magical location.SUBMIT YOUR CLAIM
When describing your reward, please be as detailed as possible. Many lower-tier rewards are self-explanatory, but high-tier rewards such as powers, magical items/weapons, and monster modifications especially should be outlined clearly. The mods will be happy to work with you to ascertain a fun and balanced power set.If your character wouldn't outright ask for the reward you want them to have, have them ask for something else and then fill out the backfire field with what you actually want them to have. (Mana is not as good at summoning as Tikbalang, and characters who don't follow her quests to the letter risk the ritual going wrong.) Your backfire should be something that could conceivably result from the actual request.
Please be advised that mods reserve the right to modify or veto a reward that is too incongruous with the setting. When submitting your form, please be sure to reply to the current month's header, as opposed to posting an entirely new comment.

(frozen comment) FEBRUARY 2024
(frozen comment) no subject
Reward Cost: 80 coins (an additional Travel or Stealth form outside the allowed species, no time limit)
Activity:
19 COINS FOR OCTOBER
7 COINS FOR NOVEMBER
11 COINS FOR DECEMBER
13 COINS FOR JANUARY
11 COINS FOR FEBRUARY
12 COINS FOR MARCH
7 COINS FOR APRIL (1 remaining)
Request: In low spirits, Shoka will ask if Mana can do her a solid and give her back the power of flight—not just temporarily, but whenever she wants.
Backfire? Shoka will be able to fly whenever she wants, as requested, when she takes on her new travel form: that of a common barn swallow.
Quest? I'd love one, please!
(frozen comment) no subject
Mana tells Shoka that she will have to obtain the bodies of four different types of bird -- they can be caught and killed by her or already dead, as long as they are distinct varieties -- and boil the corpses together, feathers and all, in a pot made of pure silver until even the bones dissolve. Because it is magic, this process will take around eight hours, and will leave Shoka with a pot full of smooth meaty sludge. She must swallow it all for the magic to take effect (it will taste like chicken, no matter what birds she uses). Once it has been consumed, Shoka will find herself completely weightless for four additional hours -- hope she was cooking inside, or near something to hold onto, or else she might simply float away! At the end of hour four, the effect will wear off. Shoka will change into a barn swallow with the usual gravity effects, and will have access to that form from then on!
(frozen comment) no subject
(frozen comment) psychic cat psychic cat
Reward Cost: 80 coin intermediate ability!
Activity: 21 COINS FOR OCTOBER, 20 COINS FOR NOVEMBER, 20 COINS FOR DECEMBER, 19 COINS FOR JANUARY (one coin remaining)
Request: Shade-style telekinesis. Not a shade temp. Or a shade permachange. Sherlock is very clear that all he wants is the telekinesis that a shade normally has. He wants to stay a manticore, but with telekinesis. Please. Please no temps.
Backfire? Nah, Mana gets it this time, and can't sneak a temp in because this broke bitch can't afford it anyway
Quest? please, fuck me up
(frozen comment) no subject
Mana will ask Sherlock to trick five people into thinking he already has telekinesis. This can be accomplished through fishing wires, or any other sort of illusion to make it seem like he's moving objects without touching them. Once he's tricked the fifth person, he needs to meditate for half an hour under the falling water of a public fountain.