blurspot: (....Oh. .n.)
Reira Akaba ([personal profile] blurspot) wrote in [community profile] monsterdata 2016-10-26 02:35 pm (UTC)

Healing

I'm going to do my best to simplify the explanation here, so please bear with! hopefully it works since it's on me for making the first run so convoluted, oi...

First: PHYSICAL WOUNDS AND AFFLICTIONS ONLY; he might not necessarily be able to cure a disease for that reason...however, he could potentially relieve the symptoms. For the most part I would limit this power to wounds & symptoms occurring within the last 24 hours to keep things fair (thus, the 'potentially' on disease haha). I would additionally limit the range of healing so that limbs can't be regenerated-he can seal the wound but no matter how much he tries to focus, no new arms!

Second: the environment deal was originally meant to be an equivalent exchange sort of matter but in hindsight I'm not sure why I jotted that down for what was meant to be a magical healing power; especially considering that leaves a lot of details unchecked, owch.

Considering it makes little sense in the context of...most injuries, I'd ignore that point for now and just assume it makes him hungry at this point.

Third: CARDS.

Think of this as his magic feather/wand/whatever. Loki's Major Arcana are all based upon objects and figures in his own world. The associations and symbols are all his own decided matters, as he hand drew them in the first place. This is why I made the poison example; the gist is that he needs to use four cards no matter what in order to trigger the healing; but he himself needs to therefore take the four he best associates with the injury in order to focus himself.

TLDR; the only reason they're involved is because he used cards for magic to begin with. In his canon he would use these cards in a far more literal sense for this kind of magic-like, literaly 'eye (light) + eye (dark) + eyes (of the world) + void' made 'ERASE THE EYES FROM THE WORLD'.

Here, the cards don't technically mean squat; it's the fact that there are four of them that makes the magic work. He just (as noted by 'Magic Feather' definition) works better when he himself can connect the imagery to the injury. FOCUS OBJECTS! OR INKBLOT TESTS I GUESS

Hopefully that explains it?

Regeneration

I THINK WE CROSSED SOME WIRES HERE...I'm still referring to what that arcade regeneration is!

The backfire only concerns what kicks off the healing process. He would still be in the arcade, the regenerated limbs/etc would, as quoted 'have a cybernetic look to them'...it's just that he can't just sit around on his bed there, he has to physically enter his pre-existing dream sleep to start it. Since it was previously noted that the dream sleep on its own cannot restore such major injuries, I thought it fitting as a tie in!

Bio Backfire

Whoop, in hindsight I'm not sure what I was thinking here either...not quite asking for assistance on a power, that one.

In that case, two separate ideas for a replacement-if one isn't acceptable hopefully the other is.

The first ties into that mask he brought in from the Audrey fight; could it perhaps be sized to his face for his own use? Assuming there were previous 'special' qualities, I'd be fine with them being abandoned in lieu of making it a standard gas-mask that resizes with his face (It's not like he needs night-vision or anything after all...). ...He did think it looked kind of cool after all.

Alternatively; maybe a copy of this could appear in the arcade? It's based on games of the appropriate time period after all! Bonus points if it spits out candy on game end. Normal candy, obviously.

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