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Ryslig Helpers ([personal profile] ryslighelpers) wrote in [community profile] monsterdata2015-06-27 06:38 pm

God Boons

◉ NAVIGATION

GOD BOONS

INFORMATION

With the gods at war with each other, they offer tantalizing additional bonuses to their loyal followers -- but these also come with a few strings attached. Will you join a side, or remain neutral in the conflict?

Characters can be recruited in two ways: by the god, or by a god follower. The gods can open their realms to anyone at any time if a character wishes to enter. Followers always have access to their god's respective realms, and can bring in a recruit to swear allegiance.

The gods will not punish a character if they leave their side; that would only solidify their resolve to leave. However, they will remove any boons and bonuses they might have granted them. If the character rejoins, their status with be reset to entry level, and they will need to work their way up in the ranks once more.

HOW TO ALLY WITH A GOD AND RECEIVE BOONS

When a character completes a tier requirement, you can submit the form below to have them receive acknowledgment and rewards. Threads don't have to be finished at the time of submission, but they should be a good way through, and please don't handwave them entirely. You may request as many of the listed tier rewards as you like once you've reached the appropriate tier.

You may notice sections for "Offering Description" and "Reward Description". The table below is just a sample of the boons available and the requirements to get them. You don't have to do or ask for these exact things. You may choose to replace any of the listed deeds or rewards with an appropriate substitute of your own design, and they will be judged on an individual basis.

The gods favor certain traits and actions of their followers. The Fog God, for instance, values strength, freedom, and invoking fear in others. She highly encourages her children to live freely, without the inhibitions of human society. Some examples can include demonstrating the power of monsters to frighten the human populace, killing a rival in revenge, disrupting a serious occasion just for the hell of it, or generally doing things without caring for the consequences.

On the other hand, the Fourth God values cunning, subterfuge, and control. His priorities lie in furthering the technology of the peninsula, introducing progress to the world, and standing up against the Fog God. Some examples of deeds include spreading the secrets of others (especially Fog followers), manipulating monsters and/or humans to work against the Fog, or inventing some new technology.

If a character's request doesn't align enough with these ideals, their god may bestow upon them something more to their liking without warning. This is effectively an IC explanation for a request a character wouldn't make on their own. If you would like to do this, outline your request in the backfire section.

If your character wants to leave a god, you are free to do so without notice or handwave a prayer on the respective god's page. Keep in mind that leaving a god will remove all previously gained boons!

THE FOG GOD
The Fog God, so they say, is a usurper of the Day and Night gods popularly worshipped on the peninsula. It is she who brings in unsuspecting souls from other worlds and warps their bodies into monstrous forms. She is capricious and becomes jealous easily. She enjoys the chaos that currently plagues Ryslig -- both watching and causing it. It would mean the universe to her if her monsters would go out and cause some discord of their own.

Worship and Pray to the Fog

THE FOURTH GOD
The Fourth God is an artificial god created by Dr. Liewen, in an effort to make a being strong enough to combat the Fog. He was imprisoned and isolated by the Fog God, until the actions of her monsters allowed him to be freed. He now possesses a burning hatred for her and her followers, and will stop at nothing to destroy her. He is calculating and distant, and desires control of the peninsula.

Worship and Pray to the Fourth

THE KEY TO DYSTER
Those who side with the Fog God will be provided with a silver key, old and dull fog-silver. It fits in any lock, no matter the style, and opening a door with it will bring them to Dyster. They will be greeted by the people of the town, who are more than happy to see them. Here, they can stay for as long as they want, and partake in the feasting.

This is not the Dyster some arrivals may remember, and people who try to visit it on the peninsula proper will find an empty ghost town. The people in Dyster don't seem quite dead or alive, but they treat any follower of the Fog God like royalty, and they will eagerly accept new followers in their fold. They will provide them with a more than willing human sacrifice if the monster is hungry. It will calm their hunger but not indefinitely.

Those who stay for periods of time in the city may feel an unnatural loyalty to the Fog God and her cause, to the point of worship. Characters can leave by using the key against any door in town, and return to where they had first entered.
THE ARCADE'S KEYCARD
Those who side with the Fourth God will be provided an unusually modern-looking plastic card. There's no writing on the front or the back, but there is a hologram of rainbow hues on a black background that flashes wildly when the card is moved around. Insert the card on the side of a door like a slot, and they will be transported to the Arcade when they open it.

They will arrive in the grand atrium of an enormous mall and entertainment complex, all in glowing neon and glassy linoleum. Technology from various different time periods is available here, up through the early 1990s – matching the day-glo transparent-plastic aesthetic. The TVs and video games, film reels in the giant-screen theater and ballroom-sized-ball-pit balls, cannot be removed from the complex, which rivals Dyster in size, and the only shopfronts with merchandise seem to be the food court, which is free, and run by robots. It's a significant upgrade from the seedy arcade it was, before October 2022 gave the Fourth God a boost. However, the same set of large red curtains can be found, behind which lies a sterile looking room full of seated humans with strange visors who will not respond to any sort of stimuli. There is a large basin towards the back filled with water, and any time a human is killed or fed on a robot will enter and clean the area.

Those who stay for periods of time in the Arcade may feel an unnatural loyalty to the Fourth God and his cause, to the point of camaraderie. Characters can leave by pressing the card against a door and return to where they had first entered.
RESURRECTION

Loyal followers may resurrect in their god’s domain, rather than where their life ended. When they choose to leave, their god will return them to a safe place on the peninsula (at the player's discretion).

To a follower's guests, the environs may seem strange, but no harm shall come to those who awaken here. They're welcome to stay a while to recuperate, but a permanent residency would be frowned upon; eventually, they may find themselves guided out of this realm, returning back to Ryslig somewhere safe - and sometimes just within reach of the person who protected them in the first place.

TIER ONE

Tier one boons are small, and are mainly a way for the gods to give their converts a taste of what they can offer. These rewards are immediately available to anyone who pledges themselves to a god. When initially pledging to a god, it is not necessary to submit a prayer--though, if you would like to handwave a prayer, you are free to do so. Therefore, it is not necessary to include an offering for this tier.

FOG
A minor power appropriate to the Fog God (think fear, strength, destruction)

Smallest rooms in Dyster (a single bed, no window)

Resurrecting inside Dyster after 2-3 days (regardless of fog days)

A small aesthetic body modification tailored towards fear and intimidation (e.g. extra/bigger teeth, red/scarier eyes, claws if your monster doesn’t already have them)

An instinctive knowledge of how many days they have left before the hunger overtakes them
LIEWEN
A minor spell appropriate to the Fourth God (think stealth, control, invasion)

Smallest rooms in the arcade (barely a bed and a radio, you can hear the arcade outside)

Resurrecting inside the arcade after 2-3 days (regardless of fog days)

A small aesthetic cybernetic body modification (e.g. wires, circuit boards, Tron lines)

A death counter plugin on their PC that has a little image of their head with an x00 number of lives lost next to it. If a character were to die more than 99 times, it would simply start over.

TIER TWO

Tier two boons are larger, and are the first true rewards for doing a god's bidding. It represents a character being ready to dedicate themselves to a god's cause. A character might reach tier two by sacrificing a human to their god, successfully converting a neutral character, or performing public deeds in the name of their god. They also must be a follower for at least a month.

FOG
A second power appropriate to the Fog God

A bigger room in Dyster (queen-size bed, windows, storage)

Instant resurrection in Dyster after being killed.

A major body modification (e.g. flightless wings, large horns, extra limbs)

Taking on a new way to feed (flesh, energy, souls). This doesn’t replace your old one, but gives you a second option.
LIEWEN
A second spell appropriate to the Fourth God

A bigger room in the arcade (soundproof, larger, queen-sized bed)

Instant resurrection in the arcade after being killed

A modified fog form. While an alternate form assumed during fog days is available to everyone, a Fourth follower’s fog form may include cybernetic limbs or other changes appropriate to Fourth. This is a result of the Fourth God attempting to remove the Fog’s influence.

Extending the protection of the arcade to a neutral character of the follower’s choosing. That character, upon death, will resurrect in the Arcade after 2-3 days (regardless of fog days). He will never protect a Fog follower.

TIER THREE

You're getting serious. You've got your sleeves firmly rolled up and however much blood you get on your hands in the process, so be it. You've done your action and maybe you balked a little at first, but now that you know what it really takes, you're still all-in.

Tier three rewards are for truly devout followers, and it takes a great act to appease the gods enough to get here. Such acts might include a mass sacrifice of people, the successful conversion of an opposing follower, or killing an opposing follower. (Keep in mind that killing or sacrificing in self-defense, or for their own reasons, does not count - it must be expressly done for their god!)

FOG
A third major power, appropriate to the Fog God

A house in Dyster (the works)

Immortality. Only destroying the brain or the heart can kill a tier three Fog follower.

A new, alternate monster form, subject to mod approval. Some examples would include having a beefed-up fog form (go wild on the horror!), or switching at will to a closely related monster type (e.g. gargoyles into dragons).

Exchanging the cybernetic modification imparted by the Fourth God for an aesthetic monstrous modification of your choice. Please see common monster traits for details about the cybernetic modification.

Increased ferocity and strength and lowered inhibitions while in fog form.

Extending the protection of Dyster to a neutral character of the follower’s choosing. That character, upon death, will resurrect in Dyster after 2-3 days (regardless of fog days). She will never protect a Fourth follower.
LIEWEN
A third major spell, appropriate to the Fourth God

A large room in the arcade (the works)

Instantly resurrect via static in any TV or radio of your choice.

The ability to teleport from one location to another using radios. Monsters only have to touch the radio, and imagine the location where they wish to go. Note that the target location also needs a radio that is turned on.

You can regenerate missing limbs or other body parts while in the arcade, but this will take some time, is painful, and the resulting parts may have a cybernetic look to them.

Removing the biological need for conventional food (not humans), sleep, or even breathing.

Immunity to the memory loss incurred from multiple deaths. This is not a perfect reward, as Fourth is not a true god and has a higher rate of error for difficult abilities. (This is a loophole in case you still want to play out memory loss.)

PRIESTS

You will do anything in service of your god. You are theirs to use as they see fit. You know you're on the right side of history, and you'll do whatever is in your power to make sure your god prospers.

The priests of each god gain unique and powerful abilities. The abilities favored by each god are explained below, but you may request a different power instead if one suits you better. In order to obtain priesthood, a follower must be in tier three, and have been in Ryslig for at least four months. When asking for priesthood, please explain in great detail the lengths to which your character has gone for their god, and the deeds they have done in their name. These will be judged on a case-by-case basis.

Please do not ask in the god prayer boxes for ideas for a Priest offering. Priest offerings must be something you have OOCly devised yourself. You may submit a Priest form with an offering you have already come up with, request the relevant god somehow prompts your character to perform it, and then (if approved) ICly ask in the god prayer box to receive this prompt. However, things your character does entirely on their own initiative will be more highly looked upon by the gods as proof of their devotion and motivation, and are far more likely to qualify as a Priest offering.



FOG
Fog priests are instantly identifiable by their gray capes, made to resemble the Fog God’s long hair. The collar and hem of the cape are frayed, and when the wind blows through them it almost seems like parts of them trail off with it, like the fog itself...but that’s just a trick of the light, right?

When priests speak, their voices have a whisper behind them.

Fog priests may command the fog as they wish, bringing it forth where there is none and manipulating it around them. Gargoyles and trolls shrouded in fog need not fear the sun, and day-blind monsters have perfect vision. A character with a fog form may freely transform in this as well.
LIEWEN
Fourth priests do not have any set outfits, but they are given a unique marking on their hand when accepted by the Fourth. It may be a power symbol, a pattern of wires, or even a symbol from the character’s home world. Whatever it is, it will glow when other Fourth followers are near.

Fourth priests may temporarily stop time in their vicinity, affecting anyone who does not follow the Fourth God​. They can also access the rsdos network at will without use of a laptop.

SUBMIT FORM


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missleadingquestions: (new124)

[personal profile] missleadingquestions 2023-10-05 08:23 am (UTC)(link)
Thanks again for working with me! I really appreciate the chance to remedy the mistakes in communication I made and hope that I've interpreted right in giving the following information. I truly do believe that what I'm presenting adheres to the clarifications you made in your last response, but I apologize if I'm doing more than you asked for or if I've made another misstep!

First things first; You're so right that I should update the OOC post! That's been done now. Just so you don't have to go looking for it, here's what was changed (no information was removed from the post, only added):

ADDENDUM 1: Some information in this write-up is struck because during the creation of the log, I had the opportunity to plot with others and changed some of the details of how things went down for a more interesting narrative experience. The details of what was changed are marked "ADDENDUM 2." None of the content warnings for this log have been changed.

ADDENDUM 2: For the sake of the narrative and after assessing the existing content warnings, the incident above was changed. Rather than the villagers passively bringing the sacrifices to Maya, Maya directly leads the attack on the boats. She has the villagers lead her to the boats found using stolen nets from Merain, and then sings the men on board to submission with her siren's song. The Merainites board the boats to bind the men aboard, since Maya cannot walk. After subduing them, Maya uses her minotaur strength to tow the boats to shore, after which she decides that they will throw the feast.


Not adding this previously was a complete oversight on my part and I appreciate the chance to fix it.

I should clarify that the "extra" actions I brought up were NOT meant as a cumulative list, but to further clarify Maya's sentiments as being Pro-Fog and Pro-monster. My apologies for the confusion! I should have stated so more clearly.

Luckily, you provided this awesome line in the most recent change log that epitomizes what Maya is preaching:
"I am here for you, children," she seems to whisper. "Stand tall. Show your strength. Destroy those who would deny you your pleasures. Fight and eat and live. They will not stop you."
Her sentiment is overly generous toward the fog, but she definitely intends to reflect this message. I hope that's what I got across in her prayer!

Maya does make her initial motivations clear in the news broadcast at the head of the log, and the reporter helps to make her sound even more malicious, sewing fear amongst humans who have watched the broadcast and drawing distaste from other monsters:

FROM PROMPT 1 ON THE LOG:
MAYA: "The people of Vandare need to know that an attack against Merain is an attack against me. And— and we won't stand for it. Violence against humans loyal to me will be seen as them willingly offering themselves to the Fog."

ANCHOR: "Then this is an act of revenge, you're saying?" [...]

MAYA: [...] "We have captured fishermen from Vandare, and intend to make an example of them. Monsters can rest easy knowing that the meal they consume will come from those who have made an attempt on human lives and monster livelihood."

ANCHOR: "So what you're saying is, you have no sympathy for Vandarans with limited resources during these storms? [...] So all humans— not just the people of Vandare— should be wary of your punishment?"

MAYA: "Um... no," [...] "Is that what it sounded like? Monsters are always going to be a threat to humans, as long as they were a threat to us. You were the ones who started—"

ANCHOR: [...] "To clarify, do you make these statements as a Priest of the Fog?"

MAYA: "Again... no, but it's all the same, right?" [...] "I'm pledged to the Fog, and so, I'm pledged to take care of Her Children. This is doing that."


Maya is very clear that she is going to publicly take human attacks on monsters and herself as acts against the Fog and that she is obligated to protect the Fog and other monsters as Her servant. The 'human lives' she is referencing here are ONLY the Merainites, who are her possessions as a mermaid, and as such, an act of violence against them is an act of violence against her. The reporter's framing helps to make her look even more in disregard of human life, which is echoed in the sentiments of some monster attendees to the feast.

The visiting Bavanite humans aren't just getting a "free meal" here. They are being held hostage (despite being fed during the situation) as witnesses to the slaughter of human sacrifices, with the hopes that these humans will in turn go home and tell other humans of Maya's ruthlessness and cult fanaticism. This is very deliberate and very intentional. The desired result was not for the humans' benefit, but to directly spread fear amongst humans, and they were informed they would need to bear witness:

FROM PROMPT 3:
MAYA: "Tonight our feast comes from the lives of these men that dared to take life from my village. This is the balance of this world. If you can't stomach it, I won't force you to watch. But if you choose to stay and eat, I ask that you witness at least this one sacrifice."


Humans were NOT allowed to eat food unless they watched the sacrifice, and with the presence of so many Fogs in one area knew their lives were in danger if they acted to try and stop the sacrifice.

The only humans who truly benefit in this situation are the Merainites, who Maya sees as her possessions. Sherlock himself acknowledges this as well:

SHERLOCK: [He listens to this plan. It's...not ideal. It is still giving the women ties to the village above all else, making their responsibilities to it and its survival, keeping their loyalties insular.

Yet, Sherlock does not believe he's being lied to.]

Not to worry. I believe you.

[He believes she cares about the human women, whether as people or as pets, and doesn't want them dead.]


Maya's capture of the Vandarans is not fully described anywhere, because it would not have been an interactive prompt. Instead, I've started bringing it up in threads in the log; it is not finished yet, but she begins mentioning it in her thread with John Shepherd, as that was the first time anyone asked her about the method in which the sacrifices were captured.

FROM THE JOHN-MAYA THREAD
MAYA: Oh... no, those were the guys.

[At least, she has to trust the eyes of her fishing crew. She wasn't there when the first boats were attacked, but her crews lead her to the boats they recognized during the ambush, where she played the part of the sirens to Odysseus.]

We found them out in the same part of the water, using stolen nets.


As mentioned before, it's my fault that I did not reflect this update in the OOC post, and it has been changed. If you need me to add that prompt in to the IC write up even if it isn't interactive, I'm amenable to that as well.

Maya's sacrifice of the humans while preaching pro-fog sentiment is detailed within the log's scene setting. This is prompt THREE here titled "And it hurts my heart (It really hurts my heart!)" which I won't include as a passage because it is ~very long~ and I don't want to make you re-read a log you've probably already gone through.

The prayer directly demonstrates the fanaticism that Maya is putting out in the name of the Fog. She consistently glorifies the Fog and prioritizes Monster well-being over humans, even alleging that humans can't be trusted to be kind to each other (and thus, how can they be trusted to be good to monsters unless they are direct possessions?) The entire time she speaks directly to monsters, as if the humans aren't even present. This shows she views the humans as less important than monsters as according to her mermaid monster psych-change; the mermaid tendency to believe monsters are better than people and mermaids are better than all monsters.

Monsters in the log give a mixed but generally more negative response, and some express a reluctance to disrupt the ceremony for fear of being challenged by the Fog-aligned monsters present.

FROM COMMENTS ON THE LOG:
Gladion challenges Maya to a fight over the ideals expressed, stating:
GLADION: Words are cheap. And if you want to make promises about what you won't stand for, [...] I think you need a better argument.
This is a challenge. Test your law of balance against someone with fangs and claws to take a real toll with.

Tell me to leave, and I'll walk out and let you keep making promises. Give me a battle, and I'll believe you mean what you say.


JOHN: John watched the ceremony all the way through. Unlike others, he didn't leave the room. He took in all the details, attempted to observe instead of just seeing, but could spot nothing amiss. It was real. He even caught some glimpses of the butchering process. Part of him insists that he should've stopped it, should've acted, should not have just stood idly by. But then, what was there to do? There were countless supporters, monster and human alike, and only one of him.

PHOENIX: And then the sacrifice comes. A splatter of blood as the human's life is abruptly ended, and Phoenix looks away in horror. It's not that he hasn't seen crime scenes before; he has always remained calm and collected during them. It's not that he hasn't had to take lives as a harpy in order to sate his fog-cursed appetite. But he never enjoys it. He always makes it as quick and painless as possible, and sometimes that does involve doing exactly what Maya did.

But this is different.

This is glorification.

But it still feels horrible. And seeing this coming from Maya is just too much for him. He abruptly turns and leaves at that point, lest he say something he regret.

VASH: Nevertheless, he lingers, because Maya has asked it. He owes this much, as thanks for the meal being offered. Yet even as that knife raises, bitterness fills his throat.

May no human stand against us again, she says, and for a moment, it isn't Maya's voice that he hears, but another's. A man, not quite a mirror image, but close enough.

He lingers for as it takes for a knife to strike the man's throat. Once the blood begins to spill, Vash turns away. He practically shoves against the crowd, until he's out in the rain once more. He slips against the ground beneath him, barks his palms against wood posts that he grabs to keep himself up, and nearly twists an ankle along the way. Surely he's quite the sight.

But the moisture, at least, reminds him that he's worlds away. His shoulders still shake, breath flutters and catches in his throat as something horrid tries to work its way out of his throat, but at least he's here.


SHERLOCK: There's a manticore in a sensible coat for the weather losing his lunch outside in the rain, into the sea. Probably a terrible waste, actually, given the state of famine that Bavan is in, but it's not like he asked to be so violently ill at the butchering that he couldn't stand to stay in the building after all.

BRUNO: He could walk away, not watch this ceremony. He could, but he needs to be stronger. He needs to look every aspect of Monster life in the face. He needs to stop running away.

So he stays, though he looks perturbed and conflicted, gaze darting away, then back to the front, then away again, as though he has too many thoughts to be able to focus on any one thing. But when Maya slits the man's throat Bruno gasps loudly and turns his face away, paws over his mouth. What bubbles and swells up in him, though, is not bile but tears and he weeps. He stays and watches as long as he can, tears soaking his fur, and weeps until they turn red.


As shown, many of the monsters attending are disgusted by this act and if not, at the very least see it as a glorification of the Fog's message that they do not agree with. I assumed it would be obvious that the human sentiment would be doubly negative as I mentioned previously, but if I need to make it more obvious, I understand.

While several of Maya's CR has become more negative as a result of this specific act for the Fog, the most important example of all is Phoenix's entire reaction. Phoenix Wright in canon is Maya's idol and defender, someone she sees as a brother and feels she owes responsibility to, and who once would do anything in his power to save her. As mentioned above, Phoenix displays that this act causes a rift between Maya and himself, and directly mentions she has gone somewhere he cannot follow:

PHOENIX: It's something that has haunted him throughout his stay here: his friend has changed. She's embracing this lifestyle of murder, something that would have been unthinkable back at home.


It is the strongest example of Maya compromising her CR with others in favor of her loyalty to the fog, and a demonstration that others see Maya as valuing the Fog's sense of justice over the sense they believed they shared with Maya. Other examples include her relationship with Sonic and the perceptions of newbie monsters, which Maya has long shown are important to her. This complies with the idea that Fog T3s must be willing to compromise their personal relationships in favor of the fog.

Once again, I apologize for neglecting to update the OOC information regarding this, and appreciate the chance to make these clarifications. I think these clarifications should show that her actions were indeed fierce and decisive as requested. Even if they don't make the cut, I still really appreciate getting to explain my intent behind the act and seeing where I can make changes next time if need be.

Thanks again for your patience!

Edited (fixing some mistakes while it's still fresh sorry ignore me) 2023-10-05 18:52 (UTC)