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Ryslig Helpers ([personal profile] ryslighelpers) wrote in [community profile] monsterdata2016-10-07 10:19 pm
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MANA REWARDS (DEFUNCT)

MANA REWARDS DEFUNCT

THIS PAGE IS NO LONGER IN USE! PLEASE USE THE NEW MANA REWARDS PAGE FOR ANY PURCHASES

Once you've started earning bonus coins, your characters will find a small canvas satchel either in their pocket or under their pillow. The satchel will contain the number of bonus coins earned. Each coin is copper and looks very much like a penny except it has the character's monster stamped on it. The satchel also contains a small scroll featuring a single word: AGIMAT. Reading this word will summon Mana, who will gladly accept these coins as payment for magical favors, whether that be summoning an item from your character's home or bestowing unto them an amazing new power.

Receiving a reward isn't always easy, however. To focus her magic, Mana will send characters on a quest, usually to gather materials or perform a ritual. To receive a mod-custom quest, you must purchase a reward at 80 coins or higher. This is limited to one per player per month. Lower purchases may receive pre-written quests unless you opt out of them, and you are also free to write your own.

Mana can only be summoned by each character once a month. A new toplevel for each month will be posted where you can leave your requests, and the threads will be frozen at the end of the month, once all requests have been processed. Below are categories of rewards for characters to choose from, with a general idea of how much each thing might cost. If you're unsure which tier your reward belongs on, ask below in the relevant thread.

DISCOUNTS
Having recently become a bit more business-savvy, Mana is now offering regular discounts to monsters on various items! Every other month, different request categories will have a 20% discount. Wow! When putting in a request, make sure to note the discount in your comment. The schedule is as follows:

JANUARY
New year, new me! Permanent monster changes are on sale!
MARCH
Time to put down some new foundations. Buildings are on sale!
MAY
April showers bring May powers--that is, powers/abilities are on sale!
JULY
It's the dog days of summer. Pets/creatures are on sale!
SEPTEMBER
More like Sep-temp-ber. Temporary monster changes are on sale!
NOVEMBER
Get a gift for that special someone. Items/weapons are on sale!

ITEMS
This section excludes weapons; additionally, advanced tech (think super futuristic/sci-fi, not necessarily cell phones) falls into the same category as magical items. Magical items may be imbued with up to four magical spells.

10 - An item from home that can easily fit in someone's hand. You may make it magical and imbue it with a spell for an additional 50 coins.
20 - An item from home up to a meter tall/wide. You may make it magical and imbue it with a spell for an additional 40 coins.
40 - An item from home up to three meters tall/wide. An item from home up to three meters tall/wide. You may make it magical and imbue it with a spell for an additional 20 coins.
60 - A magical item from home with a single spell/effect it already has in canon.
60 - A magical item from Ryslig. Mods will design the item, but you should give us an idea of what it should do/be used for.

20 - A second spell or effect for your item.
40 - A third spell or effect for your item.
80 - A fourth spell or effect for your item.

WEAPONS
As with items, weapons may be imbued with up to four magical spells. Ammo availability will be determined on an individual basis.

20 - A mundane weapon from home. You may make it magical and imbue it with a spell for an additional 40 coins.
60 - A magical/high-tech weapon from home with a single spell/effect it already has in canon.
60 - A magical weapon from Ryslig. Mods will design the weapon, but you should give us an idea of what it should do/be used for.

20 - A second spell or effect for your weapon.
40 - A third spell or effect for your weapon.
80 - A fourth spell or effect for your weapon.

PETS/CREATURES
Any creature or monster summoned from Mana will come with their summon item (e.g., a Pokémon would come with a Pokéball, a demon would have their summoning catalyst, etc.). Characters may have as many non-magical pets as they can buy, but only one (1) magical one. Magical pets are limited to a single ability slot, and these abilities do not work on monsters. The prices listed below are in mundane-magical format; the first number is the price for a base pet, the second is the price for a magical pet.

20-60 - A pet from home that is the size of a small dog.
30-60 - A pet from home that is the size of a large dog.
50-70 - A pet from home that is the size of a human.
60-80 - A pet from home that is the size of a horse.
100-120 - A pet from home that is the size of a hippo. This is the largest size allowed; pets bigger than this in canon will be shrunk upon arrival in Ryslig.

MONSTER CHANGES -- TEMPORARY
20 - Change to a different monster form for one month. Temporary monster form is chosen by the player.
20 - The ability to switch between human and monster for a month. The spell allows the character to voluntarily switch every two days, and does not stop cravings. The human form does not retain any monster abilities, aside from the ability to switch forms.
20 - Turn human for a month. This eliminates cravings. You may revert at any time, but this will void the remaining duration.
60 - Change to a different monster form for four months. Temporary monster form is chosen by the player.

MONSTER CHANGES -- PERMANENT
20 - A minor modification to a character's appearance (e.g., gain a few inches, change eye color, sharper teeth, web toes, etc)
40 - Change to a different feeding source (e.g., meat, blood, souls). You will be gifted with the necessary modification for that source (claws and teeth for meat, a spell to drain souls, etc).
80 - A functional body modification (e.g., flight-capable wings, second pair of limbs, etc.)
80 - Weakness exchange (e.g., exchanging sunlight weakness for cold weakness). The player must provide the weakness being exchanged, but either the player or mods may submit a weakness to replace it.
100 - Change your monster type (mods randomize from 7 player-provided options)
120 - Change your monster type (mods randomize from 3 player-provided options)
120 - Ability to switch between monster and human form once per day. This does not stop cravings, and no monster powers carry over to the human form.
150 - Change your monster type (player's choice).

POWERS/ABILITIES
60 - A minor spell or ability, possibly with a time limit (e.g., walk on water for 20 minutes, double strength bonus usable once a day).
80 - Upgrade an existing monster ability.
80 - A summon, or a power tied to a summon (e.g., Stands, Personas). See the FAQ for details.
80 - An intermediate spell or ability. This largely covers powers that don't have a lot of restrictions, but don't affect monsters besides the possessor of the ability.
120 - A major spell or ability.

60 - An additional Travel or Stealth form, no time limit, but restricted to the bestiary's allowed species. (e.g., a rat Pooka with an extra rabbit form)
60 - An additional Travel or Stealth form outside the allowed species, restricted to one consecutive hour a day.
80 - An additional Travel or Stealth form outside the allowed species, no time limit.

BUILDINGS
20 - A structure from home no bigger than a two-bedroom apartment.
30 - A structure from home no bigger than a five-bedroom house.
40 - A structure from home no bigger than a mansion.
50 - A significant landmark built for your character (e.g. a castle, housing complex, massive bronze statue). This will be added to Player Locations.
60 - A small town (≤80 small houses).
80 - A magical location or structure no bigger than a five-bedroom house, or the enchantment of a preexisting Ryslig location.
120 - A large city (≤400 houses) that comes with a statue of the character.

20 - A second spell or effect for your magical location.
40 - A third spell or effect for your magical location.
80 - A fourth spell or effect for your magical location.

SUBMIT YOUR CLAIM
When describing your reward, please be as detailed as possible. Many lower-tier rewards are self-explanatory, but high-tier rewards such as powers, magical items/weapons, and monster modifications especially should be outlined clearly. The mods will be happy to work with you to ascertain a fun and balanced power set.

If your character wouldn't outright ask for the reward you want them to have, have them ask for something else and then fill out the backfire field with what you actually want them to have. (Mana is not as good at summoning as Tikbalang, and characters who don't follow her quests to the letter risk the ritual going wrong.) Your backfire should be something that could conceivably result from the actual request.

Please be advised that mods reserve the right to modify or veto a reward that is too incongruous with the setting.



epitaffio: (EPITAFFU)

(frozen comment)

[personal profile] epitaffio 2021-09-05 07:29 pm (UTC)(link)
Hello! My deepest apologies, because my questions will require me to not only explain Stands, but potentially to explain one of the most memetically complicated Stands in the series. I know Anne recently asked you all some questions about stands as a power regain, and your answers were super helpful! Unfortunately, since I play a guy who's a weirdo even by Jojo standards, I'm afraid I have to ask some more specific things.

1) King Crimson is Diavolo's stand, but due to the unique circumstances explained in both Diavolo's and Doppio's apps, Doppio is able to "borrow" some of its abilities (it's unclear if Doppio simply isn't aware he'd be able to use the whole thing, or if Diavolo has to explicitly give him access to these abilities). Taking that into account, would Doppio be able to regain one of these abilities that he has access to?

2) The ability I'm interested in is called Epitaph, and it is associated with this horrid pink face that Doppio gets on his forehead. It can emote to an extent, and you may notice that it is the same face that's on King Crimson's forehead. So, at the risk of retreading question 1: if Doppio regained Epitaph, would that cause problems if Diavolo's player wanted to regain King Crimson at some point?

3) Unfortunately I have to start talking about powers now. I have one immediate concern, so I guess I should probably get it out of the way first so you guys can like, know what's up right off the bat and potentially veto this before reading any further: I recall reading in the past that time-related powers are exclusively associated with the Fourth God and, as such, Mana can't grant them. Is that still the case?

3.1) Epitaph's thing isn't strictly time manipulation: this ability allows Doppio to see up to ten seconds into the future. His visions will come to pass no matter what, as he alone can't change fate, but they are sometimes open to interpretation (for instance, at one point, Doppio sees a foot flying off and assumes he's about to lose a foot, but as it turns out he manages to chop off his opponent's foot instead). Would this be admissible?

3.2) The things King Crimson in particular can do definitely fall under time manipulation, so if that's off-limits then I'll save us both the trouble of trying to explain it (it's for the best, I promise), but I might as well ask if it would still be purchasable as a pet/summon, with or without an additional forehead face!... The specifics of that might be kind of weird too, but that's more Fuzz's territory, wheezes

IIII understand this is kind of a mess as is but I'll do my best to clarify whatever is needed! Thanks for your time.
epitaffio: (boss i'm trying to sneak around)

(frozen comment)

[personal profile] epitaffio 2021-09-06 02:40 pm (UTC)(link)
God you guys are splendid, thank you so much for the speedy answer!

Just one more thing, then: would there be a limit on the number of times Epitaph can be used per day, or are the current, canonical limitations enough? :0
epitaffio: (no brain cells)

(frozen comment)

[personal profile] epitaffio 2021-09-07 08:38 pm (UTC)(link)
THANKS AGAIN but as it turns out I actually have one more question, whoops: I don't need the Entire Crimson Man, but if I wanted Epitaph's horrid little forehead face to manifest when Doppio uses this ability, would that incur any additional costs?

(And just out of curiosity, would the answer change if Doppio were able to manifest it purely as an aesthetic and sometimes emotive... creature even when he's already used his daily future sight budget?)
peccatore: (SIlentLY the SEEENses aBANDon their deFE)

(frozen comment)

[personal profile] peccatore 2021-09-07 10:42 pm (UTC)(link)
WONDERFUL thank you very much!