ryslighelpers: (Default)
Ryslig Helpers ([personal profile] ryslighelpers) wrote in [community profile] monsterdata2015-06-27 06:38 pm

God Boons

◉ NAVIGATION

GOD BOONS

INFORMATION

With the gods at war with each other, they offer tantalizing additional bonuses to their loyal followers -- but these also come with a few strings attached. Will you join a side, or remain neutral in the conflict?

Characters can be recruited in two ways: by the god, or by a god follower. The gods can open their realms to anyone at any time if a character wishes to enter. Followers always have access to their god's respective realms, and can bring in a recruit to swear allegiance.

The gods will not punish a character if they leave their side; that would only solidify their resolve to leave. However, they will remove any boons and bonuses they might have granted them. If the character rejoins, their status with be reset to entry level, and they will need to work their way up in the ranks once more.

HOW TO ALLY WITH A GOD AND RECEIVE BOONS

When a character completes a tier requirement, you can submit the form below to have them receive acknowledgment and rewards. Threads don't have to be finished at the time of submission, but they should be a good way through, and please don't handwave them entirely. You may request as many of the listed tier rewards as you like once you've reached the appropriate tier.

You may notice sections for "Offering Description" and "Reward Description". The table below is just a sample of the boons available and the requirements to get them. You don't have to do or ask for these exact things. You may choose to replace any of the listed deeds or rewards with an appropriate substitute of your own design, and they will be judged on an individual basis.

The gods favor certain traits and actions of their followers. The Fog God, for instance, values strength, freedom, and invoking fear in others. She highly encourages her children to live freely, without the inhibitions of human society. Some examples can include demonstrating the power of monsters to frighten the human populace, killing a rival in revenge, disrupting a serious occasion just for the hell of it, or generally doing things without caring for the consequences.

On the other hand, the Fourth God values cunning, subterfuge, and control. His priorities lie in furthering the technology of the peninsula, introducing progress to the world, and standing up against the Fog God. Some examples of deeds include spreading the secrets of others (especially Fog followers), manipulating monsters and/or humans to work against the Fog, or inventing some new technology.

If a character's request doesn't align enough with these ideals, their god may bestow upon them something more to their liking without warning. This is effectively an IC explanation for a request a character wouldn't make on their own. If you would like to do this, outline your request in the backfire section.

If your character wants to leave a god, you are free to do so without notice or handwave a prayer on the respective god's page. Keep in mind that leaving a god will remove all previously gained boons!

THE FOG GOD
The Fog God, so they say, is a usurper of the Day and Night gods popularly worshipped on the peninsula. It is she who brings in unsuspecting souls from other worlds and warps their bodies into monstrous forms. She is capricious and becomes jealous easily. She enjoys the chaos that currently plagues Ryslig -- both watching and causing it. It would mean the universe to her if her monsters would go out and cause some discord of their own.

Worship and Pray to the Fog

THE FOURTH GOD
The Fourth God is an artificial god created by Dr. Liewen, in an effort to make a being strong enough to combat the Fog. He was imprisoned and isolated by the Fog God, until the actions of her monsters allowed him to be freed. He now possesses a burning hatred for her and her followers, and will stop at nothing to destroy her. He is calculating and distant, and desires control of the peninsula.

Worship and Pray to the Fourth

THE KEY TO DYSTER
Those who side with the Fog God will be provided with a silver key, old and dull fog-silver. It fits in any lock, no matter the style, and opening a door with it will bring them to Dyster. They will be greeted by the people of the town, who are more than happy to see them. Here, they can stay for as long as they want, and partake in the feasting.

This is not the Dyster some arrivals may remember, and people who try to visit it on the peninsula proper will find an empty ghost town. The people in Dyster don't seem quite dead or alive, but they treat any follower of the Fog God like royalty, and they will eagerly accept new followers in their fold. They will provide them with a more than willing human sacrifice if the monster is hungry. It will calm their hunger but not indefinitely.

Those who stay for periods of time in the city may feel an unnatural loyalty to the Fog God and her cause, to the point of worship. Characters can leave by using the key against any door in town, and return to where they had first entered.
THE ARCADE'S KEYCARD
Those who side with the Fourth God will be provided an unusually modern-looking plastic card. There's no writing on the front or the back, but there is a hologram of rainbow hues on a black background that flashes wildly when the card is moved around. Insert the card on the side of a door like a slot, and they will be transported to the Arcade when they open it.

They will arrive in the grand atrium of an enormous mall and entertainment complex, all in glowing neon and glassy linoleum. Technology from various different time periods is available here, up through the early 1990s – matching the day-glo transparent-plastic aesthetic. The TVs and video games, film reels in the giant-screen theater and ballroom-sized-ball-pit balls, cannot be removed from the complex, which rivals Dyster in size, and the only shopfronts with merchandise seem to be the food court, which is free, and run by robots. It's a significant upgrade from the seedy arcade it was, before October 2022 gave the Fourth God a boost. However, the same set of large red curtains can be found, behind which lies a sterile looking room full of seated humans with strange visors who will not respond to any sort of stimuli. There is a large basin towards the back filled with water, and any time a human is killed or fed on a robot will enter and clean the area.

Those who stay for periods of time in the Arcade may feel an unnatural loyalty to the Fourth God and his cause, to the point of camaraderie. Characters can leave by pressing the card against a door and return to where they had first entered.
RESURRECTION

Loyal followers may resurrect in their god’s domain, rather than where their life ended. When they choose to leave, their god will return them to a safe place on the peninsula (at the player's discretion).

To a follower's guests, the environs may seem strange, but no harm shall come to those who awaken here. They're welcome to stay a while to recuperate, but a permanent residency would be frowned upon; eventually, they may find themselves guided out of this realm, returning back to Ryslig somewhere safe - and sometimes just within reach of the person who protected them in the first place.

TIER ONE

Tier one boons are small, and are mainly a way for the gods to give their converts a taste of what they can offer. These rewards are immediately available to anyone who pledges themselves to a god. When initially pledging to a god, it is not necessary to submit a prayer--though, if you would like to handwave a prayer, you are free to do so. Therefore, it is not necessary to include an offering for this tier.

FOG
A minor power appropriate to the Fog God (think fear, strength, destruction)

Smallest rooms in Dyster (a single bed, no window)

Resurrecting inside Dyster after 2-3 days (regardless of fog days)

A small aesthetic body modification tailored towards fear and intimidation (e.g. extra/bigger teeth, red/scarier eyes, claws if your monster doesn’t already have them)

An instinctive knowledge of how many days they have left before the hunger overtakes them
LIEWEN
A minor spell appropriate to the Fourth God (think stealth, control, invasion)

Smallest rooms in the arcade (barely a bed and a radio, you can hear the arcade outside)

Resurrecting inside the arcade after 2-3 days (regardless of fog days)

A small aesthetic cybernetic body modification (e.g. wires, circuit boards, Tron lines)

A death counter plugin on their PC that has a little image of their head with an x00 number of lives lost next to it. If a character were to die more than 99 times, it would simply start over.

TIER TWO

Tier two boons are larger, and are the first true rewards for doing a god's bidding. It represents a character being ready to dedicate themselves to a god's cause. A character might reach tier two by sacrificing a human to their god, successfully converting a neutral character, or performing public deeds in the name of their god. They also must be a follower for at least a month.

FOG
A second power appropriate to the Fog God

A bigger room in Dyster (queen-size bed, windows, storage)

Instant resurrection in Dyster after being killed.

A major body modification (e.g. flightless wings, large horns, extra limbs)

Taking on a new way to feed (flesh, energy, souls). This doesn’t replace your old one, but gives you a second option.
LIEWEN
A second spell appropriate to the Fourth God

A bigger room in the arcade (soundproof, larger, queen-sized bed)

Instant resurrection in the arcade after being killed

A modified fog form. While an alternate form assumed during fog days is available to everyone, a Fourth follower’s fog form may include cybernetic limbs or other changes appropriate to Fourth. This is a result of the Fourth God attempting to remove the Fog’s influence.

Extending the protection of the arcade to a neutral character of the follower’s choosing. That character, upon death, will resurrect in the Arcade after 2-3 days (regardless of fog days). He will never protect a Fog follower.

TIER THREE

You're getting serious. You've got your sleeves firmly rolled up and however much blood you get on your hands in the process, so be it. You've done your action and maybe you balked a little at first, but now that you know what it really takes, you're still all-in.

Tier three rewards are for truly devout followers, and it takes a great act to appease the gods enough to get here. Such acts might include a mass sacrifice of people, the successful conversion of an opposing follower, or killing an opposing follower. (Keep in mind that killing or sacrificing in self-defense, or for their own reasons, does not count - it must be expressly done for their god!)

FOG
A third major power, appropriate to the Fog God

A house in Dyster (the works)

Immortality. Only destroying the brain or the heart can kill a tier three Fog follower.

A new, alternate monster form, subject to mod approval. Some examples would include having a beefed-up fog form (go wild on the horror!), or switching at will to a closely related monster type (e.g. gargoyles into dragons).

Exchanging the cybernetic modification imparted by the Fourth God for an aesthetic monstrous modification of your choice. Please see common monster traits for details about the cybernetic modification.

Increased ferocity and strength and lowered inhibitions while in fog form.

Extending the protection of Dyster to a neutral character of the follower’s choosing. That character, upon death, will resurrect in Dyster after 2-3 days (regardless of fog days). She will never protect a Fourth follower.
LIEWEN
A third major spell, appropriate to the Fourth God

A large room in the arcade (the works)

Instantly resurrect via static in any TV or radio of your choice.

The ability to teleport from one location to another using radios. Monsters only have to touch the radio, and imagine the location where they wish to go. Note that the target location also needs a radio that is turned on.

You can regenerate missing limbs or other body parts while in the arcade, but this will take some time, is painful, and the resulting parts may have a cybernetic look to them.

Removing the biological need for conventional food (not humans), sleep, or even breathing.

Immunity to the memory loss incurred from multiple deaths. This is not a perfect reward, as Fourth is not a true god and has a higher rate of error for difficult abilities. (This is a loophole in case you still want to play out memory loss.)

PRIESTS

You will do anything in service of your god. You are theirs to use as they see fit. You know you're on the right side of history, and you'll do whatever is in your power to make sure your god prospers.

The priests of each god gain unique and powerful abilities. The abilities favored by each god are explained below, but you may request a different power instead if one suits you better. In order to obtain priesthood, a follower must be in tier three, and have been in Ryslig for at least four months. When asking for priesthood, please explain in great detail the lengths to which your character has gone for their god, and the deeds they have done in their name. These will be judged on a case-by-case basis.

Please do not ask in the god prayer boxes for ideas for a Priest offering. Priest offerings must be something you have OOCly devised yourself. You may submit a Priest form with an offering you have already come up with, request the relevant god somehow prompts your character to perform it, and then (if approved) ICly ask in the god prayer box to receive this prompt. However, things your character does entirely on their own initiative will be more highly looked upon by the gods as proof of their devotion and motivation, and are far more likely to qualify as a Priest offering.



FOG
Fog priests are instantly identifiable by their gray capes, made to resemble the Fog God’s long hair. The collar and hem of the cape are frayed, and when the wind blows through them it almost seems like parts of them trail off with it, like the fog itself...but that’s just a trick of the light, right?

When priests speak, their voices have a whisper behind them.

Fog priests may command the fog as they wish, bringing it forth where there is none and manipulating it around them. Gargoyles and trolls shrouded in fog need not fear the sun, and day-blind monsters have perfect vision. A character with a fog form may freely transform in this as well.
LIEWEN
Fourth priests do not have any set outfits, but they are given a unique marking on their hand when accepted by the Fourth. It may be a power symbol, a pattern of wires, or even a symbol from the character’s home world. Whatever it is, it will glow when other Fourth followers are near.

Fourth priests may temporarily stop time in their vicinity, affecting anyone who does not follow the Fourth God​. They can also access the rsdos network at will without use of a laptop.

SUBMIT FORM


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expectional: war is basically an exchange of lives for a boosted economy. (talk ☾ In essence...)

[personal profile] expectional 2017-09-16 08:40 am (UTC)(link)
Oh! that's fine then. specifically targeting nagisa was all I wanted to avoid, so thank you for that clarification! the proposed cuts are a-okay.

by corruption immunity, we mean the same immunity she's given her followers. that they just....aren't affected by the corrupted fog. they can go in the forest without hallucinating/getting hungry/etc. this is all we wanted to swap for from the beginning but I guess we did a bad job of explaining that. we wanted to give up the neutral party dyster revivals in exchange for town inhabitants being able to live safely in the forest, either by granting the same immunity as her followers or by removing the fog in a limited area. whichever made more sense/was more doable/etc.
strontiumdog: (Default)

[personal profile] strontiumdog 2017-09-16 10:20 pm (UTC)(link)
Oops, sorry! His modified fog form will have cybernetic arms, with metals particularly concentrated around his forearms, shoulders, and shins, circuitry patterns on his legs near his hooves, as well as sparks of (completely aesthetic or minimally staticky) lightning that occasionally emit from his knuckles.
expectional: telling you you're a moron is considered inappropriate and is frowned upon. And I was raised better than that. (happy ☾ I use sarcasm because flat-out)

[personal profile] expectional 2017-09-19 10:53 am (UTC)(link)
I thought that might be a snag. We're both going to pass on the protection/protection exchange for now then, since neither boy has a neutral party they care about enough to extend that protection to at the moment. Thank you!
fromthefog: (cool wind in my hair)

A Priest is Born!

[personal profile] fromthefog 2017-09-20 01:20 am (UTC)(link)
As Rohan adds the final touch of his name to the guestbook, the bloody ink begins to shimmer and shine, his name giving off a burning glow. The pages of the book begin to flip rapidly, each name written also glowing, but none shining quite as brightly as Rohan's. The book suddenly snaps shut, and all is silent. . .save for a quiet whisper that touches Rohan's ear.


"Beautiful. Utterly divine."


Billows of fog begin to roll in, mist engulfing the entirety of the church. It's thick, nearly impenetrable, and for someone less loyal, they would surely shrink back in fear. But for Rohan, the fog is welcoming, and through the silence breaks an uproaring sound of applause.


"Breathtaking." "Truly stunning!" "So THIS is what one would deem a masterpiece. . .!"


Praise seems to murmur from a crowd gathering below the church, their silhouettes forming in the fog--Dyster residents, though their comments make them seem more like thoroughly pleased art critics. Judging by their shadow, one even seems to faint at the beauty of Rohan's piece. The viewers don't seem to be actually there, though. Instead, they admire the piece from Dyster through the Fog, as if gazing upon a roped off precious painting..


But the Fog God isn't done yet. Something of a spotlight seems to pierce through the fog, insuring all eyes are on Rohan and his work. Someone else is there as well--Sarah, the Fog God's avatar. Her back is turned to him as she takes in the offering, her long flowing hair wisping by Rohan, trailing into the misty fog. She spreads her arms in a grand gesture, demanding all within the fog to look upon the art in all its glory.


"Love is what I've asked of my pets time and time again. To love and be happy. And now, my dear pet--ah, my dear Priest, has shown it to us all in its raw, purest form!"


The viscera glints in the light, sparking gasps from the Dyster citizens.


Sarah finally turns to Rohan, a gentle, but cold smile upon her lips, eyes soft but as foggy as the mist that surrounds them. She brings the artist into her embrace, gently stroking his hair.


"Dearest, know this. Not once have I questioned your devotion to me. For every word you speak in my Name, for every fool you show my Blessing, I have heard and cherished each one. And this sanctuary you have created with my Witness. . .I knew, child, the depth of the love in your heart was like no other. And you have proven it once more."


She caresses his face softly, her usual coldness feeling more than soothing to his skin. She then gestures beyond the alter.


"Look, child."


The Fog begins to part. . .only to show more fog in the distance. But given the lack of skyscrapers, buildings, forests, or beaches, what he sees is surely not Bavan, Vandare, or Rota. No, should he truly see, the land beneath this blanket of fog is barren, cold, and utterly dead as far as the eye can see.


"My Witness has seen this as well. This dead, forgotten land. Torn apart by the humans that drove my siblings mad." She scowls, the distant fog lapping over dried up lakes and shriveled fields. "The humans--they deserved not the beauty of the land, so I ripped it from them, and took their lives as they took my siblings'."


The vision clouds over, fog enveloping them once more, as Sarah slowly makes her way to the edge of the alter, body and hair intermingling with the fog.


"The land which you live is all I left, with a handful of those pathetic humans, enough to amuse myself and the pets I drew in. For oh so long, I thought none would ever show true love and devotion again, that all meaning in such things was lost."


She turns to Rohan once more, an eerie but kind smile upon her face.


"But once again, I've been proven my pets can be so much more."


The fog swirls around Rohan, gently massaging him as a cape forms over his shoulders, and whispers settle on his tongue. The Fog God makes one final gesture as the fog parts again, this time a vision of the remaining cities of Ryslig.


"Child, know this: you are no longer a mere follower. You are my dearest Priest of Love. Carry my will in your words and your art, spread my love to the far corners of what remains of this ugly world. From this day forward, you are a part of me. From now, and forever."


With another roar of applause from Dyster, the fog dissipates as quickly as it came. And as for Rohan's offering. . .


While it disappears from the alter atop the Furch, the next time Rohan visits Dyster, he'll find the piece on display in the center of town. Never rotting, forever pristine.
rysligmods: (Nikki)

[personal profile] rysligmods 2017-09-21 12:21 am (UTC)(link)
Your requested rewards have been approved!
soft_focus: (son u gon get it now)

Arcade Details

[personal profile] soft_focus 2017-09-21 07:47 pm (UTC)(link)
Something that occurred to me!

In previous prayers and boon approvals regarding the Fourth God's Arcade, both game tokens and a prize counter come up (the latter comes up often, actually).

Does that mean there are actually little prizes for characters to win from the arcade? (Like....Erasers or cheap stuffed animals? The standard trade your ticket stuff you'd see in any other arcade really...)

Also, if games require tokens, how do muses get them? (Or do they just play games whenever and tokens are more symbolic or something...)

I guess on an equal note, would Dyster have places that members there can get things? (Like. Clothes and whatnot. This isn't a grab for SPECIAL THINGS, I'm just curious about each lair's world building really...)
rysligmods: (Teri)

[personal profile] rysligmods 2017-09-22 02:25 am (UTC)(link)
You can indeed win small prizes from the arcade! It's not gonna be anything like a video gaming console or a real live ray gun, but various cheap toys are fair game. That said, you gotta buy them with tickets you win from the arcade machines... and those you have to actually play, though game tokens are unlimited. (Any robot will provide you with more if asked.)

However - none of these prizes will last outside the Arcade, and will disappear into thin air if you try to carry them out. Even if you leave them in the Arcade, they'll have vanished before you re-enter.

Similarly, it's possible to borrow basically anything from Dyster residents - they will happily lend you things! Just don't expect something like a sword or even anything better than a kitchen knife; it's mundane things all the way here, and Dyster has no real technology to speak of. If you happened to rip your shirt and need to sew it shut, though, someone will happily lend you a needle.

(Just don't borrow thread. Like in the Arcade, anything obtained in this way from Dyster will vanish upon exit - it'll just return to the resident lending it. It'll be a bit shocking if your shirt abruptly falls apart again!)
soft_focus: (:D)

[personal profile] soft_focus 2017-09-22 02:46 am (UTC)(link)
THAT....is really NEAT, thanks mods!

countdown to someone walking out of dyster and losing their shirt tho-
chocolaterazor: (cloaked in shadows)

[personal profile] chocolaterazor 2017-12-08 05:48 am (UTC)(link)
Character Name: Sora
Alignment: Fourth
Offering Description: Swapped monsters into Nephilim!

Reward Tier: Tier 1

Body Mod: A glowing halo hanging from his tail that resembles this bracelet.

Yuzu Hiragi used to be one of the Fourth's followers, so perhaps it's a small token meant for a friend of hers to remember the gargoyle by?
soft_focus: (extra 18)

PROTECTION UPDATE

[personal profile] soft_focus 2017-12-15 03:36 pm (UTC)(link)
Character Name: Reira Akaba
Alignment: Fourth
Reward Description: Technically a month and a bit ago, but basically after realizing just How Far Neutral Party is going, and how far Tsukikage is going into it, she's determined he's too dangerous to even give protection-based access to the Arcade.

She does however request to protect Shingo Sawatari instead, noting that Shingo was actually the one who willingly made it possible for her to get the jar of dyster fog! SO HE'S PROBABLY GOOD.
conceivesfrenzy: (Default)

[personal profile] conceivesfrenzy 2017-12-31 04:27 am (UTC)(link)
Character Name: Alice
Alignment: Fog
Offering Description: Joining!
Link: Here, ten years later
Reward Tier: Tier 1
Reward Description: Minor body mod: Eyes glow gold at night/during fog. The intensity of the glow flares up depending on emotions.

I'm blanking on a spell/power right now. I'll revisit it when I think of it.

She'll also take the rest of the standard boons (room in Dyster, feeding clock, etc.)
Edited 2017-12-31 04:27 (UTC)
hearthebell: Lexil (I thread the needle through)

[personal profile] hearthebell 2018-01-09 02:31 am (UTC)(link)
Character Name: L Lawliet
Alignment: Fog
Offering Description: Conversion of a neutral character, Mello
Link: Here.
Reward Tier: 2
Reward Description:
A second power appropriate to the Fog god: Animated Shadow, variation on darkness manipulation powers. Basically I'd like for L to be able to manipulate the shadows of himself and others; bright light saturation would render this power pretty much useless (as would total dark), but in most environments he could cause shadows to inflict physical harm on others or use them to hold others in place. In most cases*, this would be limited to traits the shadow possesses (ie, a human shadow wouldn't have more strength than a human, a wolf's shadow would be able to bite with the force of the wolf that casts that shadow.) Any psychic, feeding or mental abilities possessed by the shadow's caster couldn't be replicated through the shadow; for example, a demon's shadow wouldn't be able to take a soul or possess someone. The effects would be purely physical and limited by the strength of whatever the shadow belongs to.

A bigger room in Dyster (queen-size bed, windows, storage): Yes, please

Instant resurrection in Dyster after being killed: Yes, please

A major body modification (e.g. flightless wings, large horns, extra limbs): I'm happy with the physical appearance of L's monster form... but to go with the power I'm requesting, I'd really like for him to have a scarier, tougher shadow*. Essentially something larger than a monster his size could feasibly cast, with powerful wings, very large teeth and curved, cruel claws. It would increase in size and scariness when L is paranoid, defensive or hostile.

Taking on a new way to feed (flesh, energy, souls). This doesn’t replace your old one, but gives you a second option.: Energy, please!
Backfire (for abilities characters wouldn't ask for ICly): L's new shadow has a mind of its own and behaves maliciously, and any damage taken by any shadow he controls (his own or others) is inflicted and felt directly on his physical body.
Edited 2018-01-09 02:36 (UTC)
thischaos: (004)

ohman

[personal profile] thischaos 2018-01-11 07:55 pm (UTC)(link)
Character Name: Mello
Alignment: Fog

Offering Description: Himself
Link: This is about as genuine as he gets
Reward Tier: Tier 1
Reward Description:

•Minor power: additional strength since he primarily operates on speed/stealth as a vamp

•Smallest room in Dyster (single bed, no window)

•Res inside of Dyster after 2-3 days regardless of fog days

•Small aesthetic body modification (It's minor but while his eyes already turn red when hungry/angry/frenzied, I want them to glow red like bam.)

•(Swapping ability to sense hunger approaching as discussed) Mello has ICly asked Foggy to remove all memories of L. This would be a complete wipe as though they've never encountered each other, before or during Ryslig. There will be no flashbacks if they cross paths, and if someone were to straight up recount each and every detail to Mello, it would draw a complete blank. Any record of interaction on the network would be coughed up to Elias doing what he does and messing with people and will be dismissed.

Naturally, this will create holes but Mello is still very much Mello. He will know his enemies from back home, he will know that he was bred to potentially succeed the world's greatest detective and that this detective subsequently died on his final case, but the who of it will be something of which he's unaware. Since, canonically, his driving force was always "to be the best" and not necessarily to avenge L (though he used revenge as an excuse at least once) this shouldn't alter his underlying drive/personality in any way.

If, by chance, Mello decides not to follow Foggy anymore: the boon will instantly disappear, bringing the entirety of his memories regarding L back in one shot. He'll cross that bridge if/when he comes to it.

Backfire (for abilities characters wouldn't ask for ICly) N/A
Edited 2018-01-19 03:04 (UTC)
hearthebell: (Now my life is sweet like cinnamon)

[personal profile] hearthebell 2018-01-21 04:30 pm (UTC)(link)
I completely understand. This all sounds great, thank you so much! More than acceptable, and I look forward to the IC response.
thischaos: (015)

[personal profile] thischaos 2018-01-22 12:37 am (UTC)(link)
Awesome. Thank you!
goryteller: (Default)

Re: QUESTIONS

[personal profile] goryteller 2018-02-20 02:58 pm (UTC)(link)
When characters leave and come back, do they need to start all over again with their boons? Katurian was Tier 2 before I dropped him, and now that he's back, I'm wondering if he needs to start fresh and make a couple of sacrifices.

Thank you so much! c:

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